Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
if you like it, share it with people!
Is it possible?
big update, everyone. redid a couple courses, one of them being that pesky chamber 08. also, took screenshots of all of the courses to better represent them, seeing as how the old ones were pre-BEEMOD and were completely misleading in appearance.
and lol yeah wost sniper i stopped listening to caden forever ago. he keeps telling me to do things the way he wants, instead of realizing the way he wants isn't as accurate. its like trying to make an iphone app with sheldon cooper
Also, just ignore Cadeη, he was trolling my collection page too. I think he's jealous he's not a great mastermind like us to think of doing a project like this. Feel free to check out my versions. I wonder how eerily similar they are.
http://half-life.wikia.com/wiki/Portal:_Still_Alive
Leave the buttons connected to the door as they are. Behind the door, add a trigger_once (if you're using a BeeMod door, make sure that the trigger and the door are in separate units, otherwise it'll close before you have a chance to step through). Then, make a NOT gate. Except don't. The BeeMod's NOT gates are [ent_create_profanity] and really don't work properly. Instead, make your own. To do that, make an off-map laser pointing at a catcher. Connect the catcher to the door, and the trigger to the laser. Make the laser start enabled. That's it :)
Also, carl.kenner is making a style changer mod that will apparently also remove the need for packing energy pellets.
http://cs2bus.com/workshop/discussion/882953189045851829/?appid=620
http://forums.steampowered.com/forums/showthread.php?t=2766111
http://cs2bus.com/sharedfiles/filedetails/?id=73493717
If you hadnt have done this, I probably would have had a go, and I'm sure many others think the same. This was inevitable but these look good quality so yey ^^