Portal 2

Portal 2

Aperture Science Goes Mad
25 kommentarer
Petutski 27. jan. 2016 kl. 1:54 
Nicely done! Looks great and the timing is adequate if you logically conserve your actions! Thanks!
Mr Fraggle (UK) 1. dec. 2012 kl. 5:43 
Apart from the two turrets I thought this was a great map.
Mr.Johno 22. juni 2012 kl. 5:58 
its pretty easy map, I like how you have to walk between the turrents
Full Time Big Boy 15. juni 2012 kl. 21:57 
I skiiped the last room by jumping to the ledge. didn't have to kill turrets or press buttons or use portals. Your probably should fix that.
Pseudobread 15. juni 2012 kl. 14:16 
Good map with cool elements, except that once the cube and/or sphere are gone, they're gone forever, requiring a restart.
1980 15. juni 2012 kl. 6:48 
also. be reminded that the round ball can slip away if you can not catch proper timing. otherwise, you should restart the game :p
Sebioff 15. juni 2012 kl. 4:55 
If you don't catch the cube in the first room you're irreversible stuck :/
Zeph 15. juni 2012 kl. 1:06 
Love your map!
If you want a challenge you should try mine: http://cs2bus.com/sharedfiles/filedetails/?id=76452518
Qtael  [ophavsmand] 14. juni 2012 kl. 2:59 
I tested this map oftentimes, and I did not have such problems...
I will try to correct
StIg 14. juni 2012 kl. 1:07 
More problems with the sphere. It got trapped in the flipper panel and then disappeared. Since there is no respawn, I gave up. Should always be a respawn for spheres/cubes as they occasionally go missing....
BlackSheepOne 12. juni 2012 kl. 21:34 
Good map. There is a small design flaw in the second chamber. The first time I went through, the ball fell into the fizzler and was destroyed. Since there was no respawn, it required that I restart the level. Other then that, nice job.
TBJ 12. juni 2012 kl. 12:04 
Fun but I didnt realise the elevator behind the turrets was there nor that it would come up
Uglee 12. juni 2012 kl. 8:40 
I mean now I found the elevator between the robots but before that I simply jumped off the ledge and into the exit part.
Uglee 12. juni 2012 kl. 8:37 
I could jump to the end of the level. I don't think I am supposed to do that.
Xoffy 12. juni 2012 kl. 3:15 
This... is... MADNESS... great job at making this mad... :D
japetersen 10. juni 2012 kl. 8:32 
The turrets were disconcerting only because it was do or die...otherwise pretty straight forward.
SnakeMittens 9. juni 2012 kl. 9:16 
This chamber was pretty good, but I only found the lift between the turrets by accident. Stairs would be better. Well, could you test my chamber and give me some feedback? Here's the link: http://cs2bus.com/sharedfiles/filedetails/?id=72786181
Rohaq 9. juni 2012 kl. 5:36 
Not bad, needs more visual cues around though; the turrets were easy to take out, but I spent ages looking for a way to get up to the button... before I realised there was a lift. Maybe some stairs rising would have been better once the turrets were taken out?
GubernatorialErmine 8. juni 2012 kl. 20:29 
Very good! Had a hard time with the turrets. Good job with that challenge! There were a lot of blue lines, but I know you can't control that and I don't think that you can pretty much figure out the chamber without them. I actually kind of thought they added to the chamber! In my opinion, this chamber is good as it is and I for one would like to play any other chambers you might build.

If you get the chance, this is the first chamber I built and I'd like to know how I can make it better. Here's the link if you're interested!

http://cs2bus.com/sharedfiles/filedetails/?id=75742207
carol 8. juni 2012 kl. 19:19 
Really liked the middle section with the timers to get the ball down - had me stumped for a while. Nice map. Well done. Only one teansy ciriticism and that is the number of blue dotted lines gets confusing (especially at the end where the walls are plastered with them). I know it is difficult to avoid when you want to make large targets but sometimes a clearly marked smaller target is easier to find.

Its really hard to get noticed these days - I have made a couple of maps which I hope you can find the time to have a look at and leave me some feedback. See:

"Labyrintine Treasure Hunt" at http://cs2bus.com/sharedfiles/filedetails/?id=72523373 (long multiroom series of varied tasks and a final sting in the tail)

and

"Flying About" at http://cs2bus.com/sharedfiles/filedetails/?id=68641863 (two short puzzles characterised with being off the ground most of the time).
sickle 8. juni 2012 kl. 19:01 
Cheers, pretty straighforward, but fun anyways :)
TP16 8. juni 2012 kl. 17:11 
Very funny!
UNIUJI 8. juni 2012 kl. 16:10 
nice
Kit Lotor 8. juni 2012 kl. 15:24 
Pretty good. I wouldn't say the title's perfect, but it did provide a challenge.
Manu Do 8. juni 2012 kl. 15:04 
Not bad.