Portal 2

Portal 2

Prison Escape: Act 5 (RE-LOADED)
183 Comments
joe98 17 Jul, 2018 @ 11:52pm 
Have to move too fast while that timer is ticking
blinkpen  [author] 29 Apr, 2018 @ 5:24pm 
idk. thats whats strange. they were automatically injected. i made the maps initially in the in game editor and then edited the maps again in hammer.
Bob Apple 9 Apr, 2018 @ 8:54pm 
where did you get the cave johnson lines from
Koitenshin 27 Feb, 2017 @ 3:52pm 
Just did not like the timing aspects of this one.
danne11man 7 Mar, 2015 @ 10:54pm 
Too easy.
Petutski 12 Sep, 2014 @ 8:08pm 
Excellent map! Great environment! Yes, a little timing... but not too bad.
[FR] Dunkman545 10 Sep, 2014 @ 12:14pm 
It's a shame, all other four maps were good, but this one had ninja skills required...
blinkpen  [author] 4 Nov, 2013 @ 4:36am 
haha thanks. maybe i will continue this collection. but with the in game editor. i wont do anything in hammer.
RyanThoughtCriminal 3 Nov, 2013 @ 10:31pm 
If I was good at Hammer, I would love to make a "Prison Escape: Act 6 (RE-LOADED)", and add u to the "CREATED BY" list, since you're the author. :P
blinkpen  [author] 3 Nov, 2013 @ 10:23pm 
thanks but i am confident that the rating system is flawed anyway. because this collection does not belong in the number 2 spot.
RyanThoughtCriminal 3 Nov, 2013 @ 10:13pm 
Well, that was the only collection of yours that had 5 stars in all maps in the whole collection, and I'm kinda picky, sorry to say. But that was a great collection.
blinkpen  [author] 3 Nov, 2013 @ 4:34pm 
thanks. and sorry. maybe theres another collection of mine you would like better?
RyanThoughtCriminal 3 Nov, 2013 @ 1:44am 
Aww, bummer. That was a fun series.
blinkpen  [author] 2 Nov, 2013 @ 11:30pm 
This is the final act of this collection. There were too many flaws in this poor design to begin with so I have retired it. But I make other collections and individual maps you should check out in my workshop.
RyanThoughtCriminal 1 Oct, 2013 @ 7:16pm 
Are u gonna make an Act 6? Or is that the last one you'll ever make? Like are u gonna make a boss fight against an AI antagonist, like either GLaDOS or Wheatley?
Handsome Jack 25 Jul, 2013 @ 7:46pm 
Do you really need to have the single white square in the last room? No?
blinkpen  [author] 29 Jun, 2013 @ 5:26am 
not my problem.
rampantdragon 28 Jun, 2013 @ 2:18pm 
Dropped the box in the water and didn't get another one.
Poulet repas 27 Jun, 2013 @ 10:19am 
Lol I finished it the short way ;)
ProfDave3d 20 Jun, 2013 @ 11:00pm 
Thanks for the series! I just played them all tonight. For some reason, when I downloaded the whole pack at once, it put part 3 before part 2, but that's a small detail.

I went over and explored the raft that floats back and forth, but couldn't figure out how I was supposed to use it. I must have found a shortcut around it...?

I don't care if some of the levels are "too easy." It was fun exploring your environments. And I'm glad you didn't try to make the levels harder by making the timing or the jumps incredibly tight and difficult.

If I had any complaint (about levels in general, not just one or two of yours), it's that it's frustrating when a non-lethal move puts you into a dead end state and you have to restart the level -- at least during the period where you don't yet realize that you're "dead," and need to restart.

Anyway, I had fun. Thank you for all your work!
Apocrypha 8 Apr, 2013 @ 11:32am 
The map pack is great its just aa bit to easy
Johannes-im-Dampf 23 Mar, 2013 @ 3:50pm 
A nice one.
Awsum0 10 Feb, 2013 @ 8:16am 
Here's a playthrough of this level:
http://youtu.be/4VB9aKJzn3w
Bayram 2 Feb, 2013 @ 7:39am 
The prison theme reappeared and there was a slight challenge due to tight timing, so thumbs up. The moving platform isn't necessary; you can just portal over there. Overall, this series is too easy and should not be so highly rated. There is something wrong with the rating system as really excellent maps come out every day and can't get started up the ratings.
blinkpen  [author] 26 Dec, 2012 @ 1:26am 
Thanks, homie.
Diamond Knight 25 Dec, 2012 @ 8:27am 
1. I finally got through them all. You rock!!! I WANT MORE!!!
2. Who cares what you used to make them, just keep up the good work.
pab 30 Nov, 2012 @ 9:46am 
If you drop the block into the water in the moving platform room, you have to restart the level.
blinkpen  [author] 9 Oct, 2012 @ 5:06am 
Im a very technical guy. I just lack impatience for such a flawed program.
The Sojourner 8 Oct, 2012 @ 11:48pm 
Probably because it got to be too technical for you. Understandable. I know we're all waiting for the when the Puzzlemaker gets its official upgrades so that we can use elements in more versatile ways.
blinkpen  [author] 8 Oct, 2012 @ 8:54pm 
Idk. Its been so long since I used it. I've deleted hammer since then.
The Sojourner 8 Oct, 2012 @ 6:19am 
Did you try using an env_soundscape_triggerable and a trigger_soundscape (create a blobk textured with the TRIGGER texture, right-click on it, and select "Tie to Entity"...)?
blinkpen  [author] 7 Oct, 2012 @ 7:16am 
I tried to man but I just couldnt get it to work unless you trigger the sound with a button which is just weird.
The Sojourner 20 Sep, 2012 @ 4:11am 
From what I've seen from this map, you're getting better and better at Hammer. Next on the list should be a focus on sound: less music, more soundscapes (something many mapmakers don't do, and it makes their maps seem sonically ugly). That'll make your chambers seem less like they were made from a Puzzlemaker template (ideally no one would even get suspicious of such a thing).
PsxMicha 19 Sep, 2012 @ 6:31am 
the 5 chambers were too easy :( but goot job though!
Cysiek 16 Sep, 2012 @ 10:03am 
thumb up for this one :D
Sir Rathc0cK 15 Aug, 2012 @ 7:34pm 
LPChip 10 Aug, 2012 @ 11:30am 
map was okay. More prison escape feel which is good, but the first 2 maps were simply the best.
carol 4 Aug, 2012 @ 1:45pm 
Got back a little of the feel of the first two maps (though the chambe below could do with grunging up a bit). Could have been a bit harder though - just relied a little on planning for speed on the last step otherwise quite straightforward.
Leandro 19 Jul, 2012 @ 8:19am 
Except for the last one, all of them are a little easy, but still great chambers!
MachManX 19 Jul, 2012 @ 12:17am 
Should've been harder. Still, good level. Feels more like a prison now :)
Diabolo 18 Jul, 2012 @ 11:45am 
leider geil
Badran 18 Jul, 2012 @ 9:27am 
Prison Escape is just AWESOME, loved it!
Waiting for another awesomeness from ya :)
Vexza 18 Jul, 2012 @ 9:22am 
Nice ma and a little harder than the rest ! thumps up
Baker 17 Jul, 2012 @ 5:34pm 
good
z00b 17 Jul, 2012 @ 4:09pm 
I liked this last one. The timing ideas were a new challenge for me.

BTW. One bug in the prison escape series: When you subscribe to the set it orders it 1, 3, 2, 4, 5.
Sm0Ky 17 Jul, 2012 @ 8:31am 
okay ^^
Normy 16 Jul, 2012 @ 5:05pm 
Good one
blinkpen  [author] 16 Jul, 2012 @ 3:03pm 
thanks everyone
LordDiego 16 Jul, 2012 @ 2:14pm 
Really good work. I´ve enjoy all 5 Acts. Recommended
Supercaldude 16 Jul, 2012 @ 1:37pm 
Good Job