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I could raise the limit a bit on the absolute -1000 penalty part - there's already a separate penalty when attempting to betrothe a woman over the age of 20 to a child, anyhow, I suppose. I wouldn't do it by much, however, so if you're somehow unable to find a match now you're not likely to do it then, either. Sorry.
As for turning the visit into an entire event chain - well, yes, if I had enough time to write all the associated events, it could be done. I'd once toyed with the idea of making a "visit relatives" activity, complete with a bunch of random events that would allow relatives to catch up with each other. That it didn't get done boiled down to me spending my time doing other things I found more interesting, is all.
But may I suggest adding a gameplay rule for your tweaks regarding marriage acceptance? The penalities for visible deformation and betrothing older females with younger males are too large for my liking. Being scaly or clumb-footed should not make marriage between an emporer's heir and a count's second daughter all but impossible. Also, betrothing a teenaged girl with a boy 6,7,8 or even 9 years younger should be possible. I get that the mod aims to reduce unrealistic marriages with little chance of offspring, but a noble woman getting married between 22 to 26 is not 'much too old'! Can there perhaps be a lesser penalty for age differences that are large but not extreme like 6-10 years?
If you'd like, you can extract the files and add them to your own mod. However, my aim is to keep it updated for as long as possible.
* Random lowborn or minor noble seeking liege's permission to marry, when permission is granted, liege gets a strong hook for 10 years on the courtier and a weak hook on the spouse.
* Betrothal or marriage of the liege's children resulted from a good match-up in the courtship should grant liege a perpetual (yellow) hook on the child.