Sid Meier's Civilization VI

Sid Meier's Civilization VI

Steel and Thunder: Unique Units
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更新: 2021年9月21日 @ 4時24分

v1.89
Graphical improvements to Arabian Camel Archer, Egyptian Khopesh Warrior and Persian Cataphract.

更新: 2021年8月21日 @ 1時37分

v1.88
Graphical Fixes
* Fixed a number of missing textures such as Macedonian Ballistra.
* Babylonian Nas Qasti now has feet!

更新: 2021年8月17日 @ 3時01分

v1.87
* Fix compatibility for no Rise & Fall expansion.

更新: 2021年7月30日 @ 4時44分

v1.86
* Further fixes and rebalancing following the April 2021 Patch. Thanks to everyone who has provided feedback. Let me know if there are any other things that seem broken or weird.

更新: 2021年6月29日 @ 6時33分

v1.85
* New Unique Unit for Portugal, Knight of Aviz, a Heavy Cavalry unit that replaces Knight. +6 Combat Strength when attacking a District (negating the usual penalty). Does not suffer penalties to Movement Movement or Strength Combat Strength when moving or attacking from the water or over a River (Amphibious).
* Compatibility with final Civ VI patch.

更新: 2021年1月31日 @ 13時12分

v1.84
* Fully remove Oil Strategic Resource from Viet Cong.

更新: 2021年1月29日 @ 11時10分

v1.83
* Fix Historic Moment image for Viet Cong.

更新: 2021年1月29日 @ 10時36分

v1.82
New Unique Unit for Vietnam, Viet Cong, that replaces Infantry. Invisible to non-adjacent units while on Rainforest, Marsh and Woods tiles. Cheaper than Infantry and requires no Oil.

更新: 2021年1月14日 @ 1時58分

v1.81
New Unique Unit for Babylon: Nas Qasti - replaces Archer. +5 Combat Strength when attacking or occupying a District.

更新: 2020年10月28日 @ 7時20分

v1.80
New Unique Units: Mehal Sefari (Ethiopia), Varangian Guard (Byzantium) and Carrus (Gaul).