Cities: Skylines

Cities: Skylines

Ultimate Level Of Detail (ULOD)
1-7 van 7 items weergegeven
Update: 24 mei 2021 om 4:27

Update:
Added support for Unlimited Trees mod,
Added shadow distance dropdown,
screenshot mode now uses higher values for Tree LOD distance

Update: 18 apr 2020 om 13:17

Update: 18 apr 2020 om 13:11

Configurable vehicle/vehicle lod render distance

Update: 21 mei 2019 om 8:46

Added support for decal fade distance (up to 100km)

Update: 14 mrt 2019 om 17:33

* now uses the Free Camera button as a visual indicator which ULOD mode is enabled
* New keycode CTRL + SHIFT + [.] to toggle vanilla mode
* Added new option to start with vanilla settings
* lowered default settings (your settings will be kept)
* Added more fine grained dropdown options

Update: 12 mrt 2019 om 8:16

New Update:

* Fixed broken illumination at night
* Fixed missing harmony dependency
* Added settings for props
* Added support for Advanced Prop Visibility Distance
* Changed shortcut to CTRL + [.] (like LOD toggler)
* Added shortcut for asset creators to display LOD at short distances CTRL + ALT + [.]

Update: 11 mrt 2019 om 22:11

Initial Release