Cities: Skylines

Cities: Skylines

Ultimate Level Of Detail (ULOD)
Mostrando 1-7 de 7 aportaciones
Actualización: 24 MAY 2021 a las 4:27

Update:
Added support for Unlimited Trees mod,
Added shadow distance dropdown,
screenshot mode now uses higher values for Tree LOD distance

Actualización: 18 ABR 2020 a las 13:17

Actualización: 18 ABR 2020 a las 13:11

Configurable vehicle/vehicle lod render distance

Actualización: 21 MAY 2019 a las 8:46

Added support for decal fade distance (up to 100km)

Actualización: 14 MAR 2019 a las 17:33

* now uses the Free Camera button as a visual indicator which ULOD mode is enabled
* New keycode CTRL + SHIFT + [.] to toggle vanilla mode
* Added new option to start with vanilla settings
* lowered default settings (your settings will be kept)
* Added more fine grained dropdown options

Actualización: 12 MAR 2019 a las 8:16

New Update:

* Fixed broken illumination at night
* Fixed missing harmony dependency
* Added settings for props
* Added support for Advanced Prop Visibility Distance
* Changed shortcut to CTRL + [.] (like LOD toggler)
* Added shortcut for asset creators to display LOD at short distances CTRL + ALT + [.]

Actualización: 11 MAR 2019 a las 22:11

Initial Release