Cities: Skylines

Cities: Skylines

Ultimate Level Of Detail (ULOD)
Viser 1–7 av 7 bidrag
Oppdatering: 24. mai 2021 @ 4.27

Update:
Added support for Unlimited Trees mod,
Added shadow distance dropdown,
screenshot mode now uses higher values for Tree LOD distance

Oppdatering: 18. apr. 2020 @ 13.17

Oppdatering: 18. apr. 2020 @ 13.11

Configurable vehicle/vehicle lod render distance

Oppdatering: 21. mai 2019 @ 8.46

Added support for decal fade distance (up to 100km)

Oppdatering: 14. mars 2019 @ 17.33

* now uses the Free Camera button as a visual indicator which ULOD mode is enabled
* New keycode CTRL + SHIFT + [.] to toggle vanilla mode
* Added new option to start with vanilla settings
* lowered default settings (your settings will be kept)
* Added more fine grained dropdown options

Oppdatering: 12. mars 2019 @ 8.16

New Update:

* Fixed broken illumination at night
* Fixed missing harmony dependency
* Added settings for props
* Added support for Advanced Prop Visibility Distance
* Changed shortcut to CTRL + [.] (like LOD toggler)
* Added shortcut for asset creators to display LOD at short distances CTRL + ALT + [.]

Oppdatering: 11. mars 2019 @ 22.11

Initial Release