XCOM 2
[WOTC] Rocket Launchers 2.0
Näytetään 1–10 / 66
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Päivitys: 29.8.2024 klo 14.37

Fix bug where the mod would display the "incompatible rocket launcher" red warning icon when equipping any rocket with any secondary weapon on the equip item screen.

Päivitys: 28.8.2024 klo 8.38

List of abilities that make the basic "fire explosive rocket out of this launcher" ability available is now configurable.

Päivitys: 2.11.2023 klo 20.54

Switch SCATTER_REDUCTION_ABILITIES arrays in XComRocketLaunchers.ini to using + instead of direct index for better compatibility with mods.

Päivitys: 6.10.2023 klo 1.47

Mark rocket shots as guaranteed hits to deal with the base game hit calculation bug until it is fixed in Highlander.

Päivitys: 20.3.2023 klo 23.24

Fixed Acid Rocket ticking acid because of actions taken by unrelated units.

Päivitys: 9.2.2023 klo 1.42

Tentative fix for Napalm/Hellfire rockets making ALL units leave fire trails when used.

Päivitys: 8.2.2023 klo 21.46

Acid left by Acid Rockets should now properly display a tile warning and be avoided by AI.

Päivitys: 4.2.2023 klo 23.20

Added two missing "Fire Rocket" abilities into the exclusion list for the Auto Reload mod.

Päivitys: 7.1.2023 klo 17.34

This update should fix the infamous "game lag spikes when doing melee attacks" bug, especially in LWOTC.

If you notice "IRI_Napalm_FireTrail missing template!" warnings or something like that - ignore them, they are normal and should resolve automatically eventually.

Päivitys: 18.8.2022 klo 13.40

Replaced Shredded status icon with a better one by Rusty Dios.