XCOM 2
[WOTC] Rocket Launchers 2.0
Näytetään 21–30 / 66
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Päivitys: 11.8.2020 klo 19.14

Replaced inventory icons for rocket launchers and refined elerium by those made by NeIVIeSiS. Desaturated Shredder Rocket model so it's no longer so bright.

Päivitys: 11.7.2020 klo 6.48

Fixed blurry image in one of the proving grounds projects.

Päivitys: 9.7.2020 klo 13.28

Fixed a bug with SPARK Fire Rocket animations when used with SPARK Arsenal mod.

Päivitys: 25.6.2020 klo 12.11

Updated Chinese translations.

Päivitys: 22.6.2020 klo 1.30

Added Chinese translations by Mogwai.

Rockets will now display a warning icon if they can't be fired with the currently equipped Rocket Launcher / Ordnance Launcher, or if there is no Launcher equipped at all.

Päivitys: 16.6.2020 klo 9.57

Added gorgeus Proving Grounds projects images by NeIVIeSiS.

Päivitys: 15.6.2020 klo 5.12

-- Fixed a bug that caused EXO Suits and SPARKs to suffer from rockets' movement penalties. Turns out that feature was completely broken all this time. My bad.
-- Fixed a scenario that allowed the player to shoot themselves in the foot by purchasing BM Rocket Launcher before the MG Rocket Launcher, rendering them unable to complete Improved Rockets -> Tactical Nuke.

Today's letter is "O". Don't forget there was a restart recently. This should be a second one.

Päivitys: 11.6.2020 klo 10.27

Compatibility update for SPARK Arsenal mod release.

Today's letter is "U"

Päivitys: 8.5.2020 klo 20.49

Covert Action to get Refined Elerium can now be configured to not require a faction hero soldier. Necessary if you have mods that disable regular Reaper / Skirmisher / Templar.

Päivitys: 3.5.2020 klo 3.48

Fixed the bug that was causing Plasma Ejector to deal no damage with Precision Explosives enabled.