XCOM 2
[WOTC] Rocket Launchers 2.0
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Mis à jour le : 11 aout 2020 à 19h14

Replaced inventory icons for rocket launchers and refined elerium by those made by NeIVIeSiS. Desaturated Shredder Rocket model so it's no longer so bright.

Mis à jour le : 11 juil. 2020 à 6h48

Fixed blurry image in one of the proving grounds projects.

Mis à jour le : 9 juil. 2020 à 13h28

Fixed a bug with SPARK Fire Rocket animations when used with SPARK Arsenal mod.

Mis à jour le : 25 juin 2020 à 12h11

Updated Chinese translations.

Mis à jour le : 22 juin 2020 à 1h30

Added Chinese translations by Mogwai.

Rockets will now display a warning icon if they can't be fired with the currently equipped Rocket Launcher / Ordnance Launcher, or if there is no Launcher equipped at all.

Mis à jour le : 16 juin 2020 à 9h57

Added gorgeus Proving Grounds projects images by NeIVIeSiS.

Mis à jour le : 15 juin 2020 à 5h12

-- Fixed a bug that caused EXO Suits and SPARKs to suffer from rockets' movement penalties. Turns out that feature was completely broken all this time. My bad.
-- Fixed a scenario that allowed the player to shoot themselves in the foot by purchasing BM Rocket Launcher before the MG Rocket Launcher, rendering them unable to complete Improved Rockets -> Tactical Nuke.

Today's letter is "O". Don't forget there was a restart recently. This should be a second one.

Mis à jour le : 11 juin 2020 à 10h27

Compatibility update for SPARK Arsenal mod release.

Today's letter is "U"

Mis à jour le : 8 mai 2020 à 20h49

Covert Action to get Refined Elerium can now be configured to not require a faction hero soldier. Necessary if you have mods that disable regular Reaper / Skirmisher / Templar.

Mis à jour le : 3 mai 2020 à 3h48

Fixed the bug that was causing Plasma Ejector to deal no damage with Precision Explosives enabled.