XCOM 2
[WOTC] Rocket Launchers 2.0
66개 중 21~30개 표시 중
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업데이트: 2020년 8월 11일 @ 오후 7시 14분

Replaced inventory icons for rocket launchers and refined elerium by those made by NeIVIeSiS. Desaturated Shredder Rocket model so it's no longer so bright.

업데이트: 2020년 7월 11일 @ 오전 6시 48분

Fixed blurry image in one of the proving grounds projects.

업데이트: 2020년 7월 9일 @ 오후 1시 28분

Fixed a bug with SPARK Fire Rocket animations when used with SPARK Arsenal mod.

업데이트: 2020년 6월 25일 @ 오후 12시 11분

Updated Chinese translations.

업데이트: 2020년 6월 22일 @ 오전 1시 30분

Added Chinese translations by Mogwai.

Rockets will now display a warning icon if they can't be fired with the currently equipped Rocket Launcher / Ordnance Launcher, or if there is no Launcher equipped at all.

업데이트: 2020년 6월 16일 @ 오전 9시 57분

Added gorgeus Proving Grounds projects images by NeIVIeSiS.

업데이트: 2020년 6월 15일 @ 오전 5시 12분

-- Fixed a bug that caused EXO Suits and SPARKs to suffer from rockets' movement penalties. Turns out that feature was completely broken all this time. My bad.
-- Fixed a scenario that allowed the player to shoot themselves in the foot by purchasing BM Rocket Launcher before the MG Rocket Launcher, rendering them unable to complete Improved Rockets -> Tactical Nuke.

Today's letter is "O". Don't forget there was a restart recently. This should be a second one.

업데이트: 2020년 6월 11일 @ 오전 10시 27분

Compatibility update for SPARK Arsenal mod release.

Today's letter is "U"

업데이트: 2020년 5월 8일 @ 오후 8시 49분

Covert Action to get Refined Elerium can now be configured to not require a faction hero soldier. Necessary if you have mods that disable regular Reaper / Skirmisher / Templar.

업데이트: 2020년 5월 3일 @ 오전 3시 48분

Fixed the bug that was causing Plasma Ejector to deal no damage with Precision Explosives enabled.