XCOM 2
[WOTC] Rocket Launchers 2.0
กำลังแสดง 21-30 จาก 66 รายการ
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อัปเดต: 11 ส.ค. 2020 @ 7: 14pm

Replaced inventory icons for rocket launchers and refined elerium by those made by NeIVIeSiS. Desaturated Shredder Rocket model so it's no longer so bright.

อัปเดต: 11 ก.ค. 2020 @ 6: 48am

Fixed blurry image in one of the proving grounds projects.

อัปเดต: 9 ก.ค. 2020 @ 1: 28pm

Fixed a bug with SPARK Fire Rocket animations when used with SPARK Arsenal mod.

อัปเดต: 25 มิ.ย. 2020 @ 12: 11pm

Updated Chinese translations.

อัปเดต: 22 มิ.ย. 2020 @ 1: 30am

Added Chinese translations by Mogwai.

Rockets will now display a warning icon if they can't be fired with the currently equipped Rocket Launcher / Ordnance Launcher, or if there is no Launcher equipped at all.

อัปเดต: 16 มิ.ย. 2020 @ 9: 57am

Added gorgeus Proving Grounds projects images by NeIVIeSiS.

อัปเดต: 15 มิ.ย. 2020 @ 5: 12am

-- Fixed a bug that caused EXO Suits and SPARKs to suffer from rockets' movement penalties. Turns out that feature was completely broken all this time. My bad.
-- Fixed a scenario that allowed the player to shoot themselves in the foot by purchasing BM Rocket Launcher before the MG Rocket Launcher, rendering them unable to complete Improved Rockets -> Tactical Nuke.

Today's letter is "O". Don't forget there was a restart recently. This should be a second one.

อัปเดต: 11 มิ.ย. 2020 @ 10: 27am

Compatibility update for SPARK Arsenal mod release.

Today's letter is "U"

อัปเดต: 8 พ.ค. 2020 @ 8: 49pm

Covert Action to get Refined Elerium can now be configured to not require a faction hero soldier. Necessary if you have mods that disable regular Reaper / Skirmisher / Templar.

อัปเดต: 3 พ.ค. 2020 @ 3: 48am

Fixed the bug that was causing Plasma Ejector to deal no damage with Precision Explosives enabled.