Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

Loot Plus XMAX FTW
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Update: 6 Feb @ 7:03am

Version 9.1:

Updated to the latest version of Bug Fixes.
Blood of Ouranos: The summoned nymph has slightly more health, takes 15% less damage, has stun and slow resistance, is immune to bleeding damage, and its bleeding damage proc is slightly stronger.
Gem of Dione: Fixed its -12% recharge which was configured incorrectly.

Update: 30 Jan @ 11:09am

Version 9.0:

Merged "Bug Fixes" mod by psixi.
Core Dweller now properly has bleed immunity.
Concussive Blows now gives +10% OA for maces and axes.

Update: 3 Nov, 2024 @ 4:42pm

Version 8.6:

Updated to the latest version of Awesome Artifacts.

Update: 28 Oct, 2024 @ 8:02am

Version 8.5:

Updated The Shade item set:
The +50% XP bonus has been moved to the set bonus.
Shield of the Shades now has 200 base damage and blocks up to 600 damage, which is in line with the values of early Legendary difficulty where it is obtained.
Bow of the Shades now has slightly faster attack speed, consistent with the better of the two speeds that bows ordinarily can have.
The torso now has +300 Energy.
The helmet now has +10% Intelligence
The bracers now have +10% Strength.
The boots now have +10% Dexterity.

Update: 23 Oct, 2024 @ 10:09am

Version 8.4:

Updated to Quest Items Resized version 1.4.
Automatoi Champions at Knossos Palace no longer keep spamming Energy Shield on themselves.
Heat Shield and Energy Shield now reserve 75 energy, down from 100.
Fixed the Arc of Attack bug for Rend Armor (Defense) and Spreading Influence (Neidan): Rend Armor now always has a static 120 degree Arc of Attack, and Spreading Influence now scales from 15 to 90 degrees (Which is actually 180 degrees, the highest you can get before it starts looping backwards. For more info, see this graph which shows the difference between the displayed values and what you get in reality due to the bug: https://i.imgur.com/yMCBPYN.png)

The mace, shield and ring composing the Might of Hephaestus item set have been improved:

Hand of Hephaestus:
Speed increased to match the fastest of the 3 different speeds that maces can have.
Burn Damage increased to 300 over 3 seconds.
Health Regeneration increased to 50%.
Grants passive skill: Volcanic Strike.

Hephaestus' Molten Shield:
Base damage increased to 240.
Now has 55% chance to block 750 damage.
Dexterity and Intelligence bonuses increased from 30 to 50.
Health Regeneration increased to 50%.
Grants passive skill: Molten Smash.

Seal of Hephaestus:
Added +150 Energy.
Added +30% Casting Speed.

Set bonus:
Removed 50 armor bonus. (Armor from set bonuses doesn't work)
+50% Pierce Resistance.
+50% Bleeding Resistance.
-20% Shield Recovery Time.
+15.0 Energy Regeneration per second.
-15% Recharge.
The energy regeneration, when combined with the Might of Hephaestus artifact from Awesome Artifacts, will allow you to use Ring of Flame permanently.

Passive item skills:

Volcanic Strike:
+10% Total Damage.
60 Fire Damage.
300 Burn Damage over 3 seconds.
10% Reduced Resistances for 3 seconds.
10% Reduced Defensive Ability for 3 seconds.
0.5 Seconds of stun.
120 degree arc of attack. (No target cap)
6% chance to be used.

Molten Smash:
60 Fire Damage.
10% Reduced Total Speed for 3 seconds.
10% Reduced Offensive Ability for 3 seconds.
0.5 Seconds of stun.
120 degree arc of attack. (No target cap)
6% chance to be used.
Hits with both the shield and the weapon.

Update: 7 Oct, 2024 @ 6:09am

Version 8.3:

Increased Core Dweller's base energy regeneration from 2.0 to 3.0, and optimized its taunt aura.

New "Unlock Content" codes are available:

"123" - Gives you a selection of helpful potions to use when things feel unfair. Note that some of these potions cannot be picked up without the Eternal Embers expansion.
"1234567890" - Gives you a potion to respec your attribute points.

Note that these codes can only be used once, so don't waste them.

Update: 25 Sep, 2024 @ 4:24am

Version 8.2:

The heroes Lysia Spellbreaker and Miao Miao can now only cast Energy Shield with the Reflection modifier on themselves.
The automatoi champions outside Knossos Palace can now cast Energy Shield as intended, but only on themselves. The "Masterwork" versions at Olympus retain the AoE version of the shield.
The restored Spirit Animal and Dream Guide enemy summons from A Few Bug Fixes now have the correct levels on Epic and Legendary difficulty. In addition, the Dream Guide has been rebalanced, and its mana burn has been nerfed from 65% to 20% per cast.

Update: 18 Sep, 2024 @ 11:47pm

Version 8.1:

Fixed a bug that prevented the XP adjustments from working as intended after a recent update.
The Might of Hephaestus set (mace, shield, ring) now has +15.0 energy regeneration and -15% recharge on its set bonus. When combined with the artifact by the same name (Might of Hephaestus), this allows you to use Ring of Flame permanently. Juggernauts don't have any other sets than this one from core TQ, so I thought I'd give it some love and make a Hephaestus character build a bit more fun.

Update: 17 Sep, 2024 @ 8:48pm

Version 8.0:

The Core Dweller pet now has 100% bleed resistance and 50% life and energy leech resistance. (It already had 100% vitality and poison resist)
Fixed its bugged skill which was supposed to give it a chance to stun on melee hits. It's also slightly better at keeping enemies' attention.
Its "Wildfire" skill now does fire damage instead of burn damage, allowing it to stack with other sources of burn damage, and it now slows enemy movement speed by up to 20%.
The Nymph's "Overgrowth" shield now heals the target for half of the amount absorbed, and does slightly more pierce damage.
Heat Shield, Energy Shield, Herbal Remedy and Rune of Life are now toggled skills with a 20 meter radius. In return, they now reserve mana. This also means that items which grant these skills can no longer be abused by unequipping them after applying the buff.

Update: 29 May, 2024 @ 5:42am

Version 7.12:

Nerfed the life leech/energy leech AoE used by Soul Empusas and other mobs. It was massively overtuned as it didn't account for AE level scaling, and it remains very strong but now it's at least possible to have energy left after being in it for 1 second with 80% energy leech resistance.
Added various minor bug fixes.