Sid Meier's Civilization VI

Sid Meier's Civilization VI

[OLD] Better Balanced Starts (BBS)
Visualizzazione di 1-10 elementi su 64
< 1  2  3  4  5  6  7 >
Aggiornamento: 18 ago 2021, 1:27

-- Slight tweak scoring plains start
-- Slight tweak CS spawning clsoe to snow
-- Slight tweak on clustering for 7 Seas and Highlands

Aggiornamento: 26 giu 2021, 3:14

-- Clean Up
-- Better Notifications
-- Epic Strategics is more Epic

Aggiornamento: 24 mag 2021, 0:35

- Detect smaller island on Pangaea and Continents to prevent players from spawning on them

Aggiornamento: 25 apr 2021, 8:56

# CS now spawns correctly
# Version number missing in the log fixed

Aggiornamento: 22 apr 2021, 10:35

Update:
# compatible with balance patch
# better handling of larger map size in placement

Aggiornamento: 31 mar 2021, 8:03

-- Supports new Wetlands map type
-- Maori gets a distance check when playing with other players
-- Reduces loading times

Aggiornamento: 23 mar 2021, 23:58

-- Fix a rare issue occuring when multiple spectators are present

Aggiornamento: 23 mar 2021, 0:28

- Fixed ghost CS first meet (should be back to a very rare occurrence)
- Fixed an error that would cause a crash during data hand out to Firaxis placement when the seed was failing

Aggiornamento: 22 mar 2021, 2:23

- Drastically cut down load time from 1.6.0 for larger map sizes
- Fixed and error leading Naval civs to sometime spawns inland on larger map sizes
- Fixed an issue leading sometime for a tile to be changed multiple times

Aggiornamento: 17 mar 2021, 13:40