Sid Meier's Civilization VI

Sid Meier's Civilization VI

[OLD] Better Balanced Starts (BBS)
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Update: 18 Aug, 2021 @ 1:27am

-- Slight tweak scoring plains start
-- Slight tweak CS spawning clsoe to snow
-- Slight tweak on clustering for 7 Seas and Highlands

Update: 26 Jun, 2021 @ 3:14am

-- Clean Up
-- Better Notifications
-- Epic Strategics is more Epic

Update: 24 May, 2021 @ 12:35am

- Detect smaller island on Pangaea and Continents to prevent players from spawning on them

Update: 25 Apr, 2021 @ 8:56am

# CS now spawns correctly
# Version number missing in the log fixed

Update: 22 Apr, 2021 @ 10:35am

Update:
# compatible with balance patch
# better handling of larger map size in placement

Update: 31 Mar, 2021 @ 8:03am

-- Supports new Wetlands map type
-- Maori gets a distance check when playing with other players
-- Reduces loading times

Update: 23 Mar, 2021 @ 11:58pm

-- Fix a rare issue occuring when multiple spectators are present

Update: 23 Mar, 2021 @ 12:28am

- Fixed ghost CS first meet (should be back to a very rare occurrence)
- Fixed an error that would cause a crash during data hand out to Firaxis placement when the seed was failing

Update: 22 Mar, 2021 @ 2:23am

- Drastically cut down load time from 1.6.0 for larger map sizes
- Fixed and error leading Naval civs to sometime spawns inland on larger map sizes
- Fixed an issue leading sometime for a tile to be changed multiple times

Update: 17 Mar, 2021 @ 1:40pm