Sid Meier's Civilization VI

Sid Meier's Civilization VI

[OLD] Better Balanced Starts (BBS)
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Uppdatering: 18 aug, 2021 @ 1:27

-- Slight tweak scoring plains start
-- Slight tweak CS spawning clsoe to snow
-- Slight tweak on clustering for 7 Seas and Highlands

Uppdatering: 26 jun, 2021 @ 3:14

-- Clean Up
-- Better Notifications
-- Epic Strategics is more Epic

Uppdatering: 24 maj, 2021 @ 0:35

- Detect smaller island on Pangaea and Continents to prevent players from spawning on them

Uppdatering: 25 apr, 2021 @ 8:56

# CS now spawns correctly
# Version number missing in the log fixed

Uppdatering: 22 apr, 2021 @ 10:35

Update:
# compatible with balance patch
# better handling of larger map size in placement

Uppdatering: 31 mar, 2021 @ 8:03

-- Supports new Wetlands map type
-- Maori gets a distance check when playing with other players
-- Reduces loading times

Uppdatering: 23 mar, 2021 @ 23:58

-- Fix a rare issue occuring when multiple spectators are present

Uppdatering: 23 mar, 2021 @ 0:28

- Fixed ghost CS first meet (should be back to a very rare occurrence)
- Fixed an error that would cause a crash during data hand out to Firaxis placement when the seed was failing

Uppdatering: 22 mar, 2021 @ 2:23

- Drastically cut down load time from 1.6.0 for larger map sizes
- Fixed and error leading Naval civs to sometime spawns inland on larger map sizes
- Fixed an issue leading sometime for a tile to be changed multiple times

Uppdatering: 17 mar, 2021 @ 13:40