XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
92 sonuçtan 1 ile 10 arası gösteriliyor
< 1  2  3 ... 10 >
Güncelleme: 5 Kas 2024 @ 20:50

Fixed a bug where MEC Troopers would be missing cover defense pierce and other special effects associated with experimental shells after bleeding out and then being revived.

HEAT/HEDP, Shrapnel/Flechette and HE/HESH shells now correctly deal friendly fire damage.

Shrapnel and Flechettes now are a guaranteed hit against all targets in the cone.

Güncelleme: 4 Kas 2024 @ 19:29

Fixed crashes caused by https://cs2bus.com/sharedfiles/filedetails/?id=1373823382

Güncelleme: 4 Kas 2024 @ 14:45

Güncelleme: 4 Kas 2024 @ 12:34

Nothing changed, reuploading same mod.

Güncelleme: 3 Kas 2024 @ 9:04

Fixed area damage from HEAT/HEDP and HE/HESH shells not counting as explosive damage.

Güncelleme: 11 Eyl 2024 @ 22:08

Fixed Autogun not always working with Covering Fire overwatch.

Güncelleme: 14 Şub 2024 @ 14:32

Fixed bug where Sabot Ammo would counter target's innate Defense and Dodge only at squadsight ranges.

Güncelleme: 23 Ağu 2023 @ 11:24

Yet another bandaid to the same bug.

Güncelleme: 23 Ağu 2023 @ 10:32

Additional bandaid fix for the previous bandaid fix.

Güncelleme: 23 Ağu 2023 @ 7:44

Fix bug that caused SPARKs end up with hundreds of XPads equipped when playing without LWOTC.