Cities: Skylines
Loading Screen Mod Revisited 1.1.11
Показване на 11 — 20 от 25 постъпления
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Обновление: 30 ян. 2023 в 19:01

1.1.3
  • Asset report filename is no longer localized (to facilitate automatic bundling of logs via Compatibility Report)
  • Missing networks are now displayed in red on loading screen scroll

    Обновление: 23 дек. 2022 в 17:20

    1.1.2
    • Fix simulation recovery options not reverting after use
    • Update options panel layout to make missing net recovery more explicit

    Обновление: 19 дек. 2022 в 17:58

    1.1.1
    • Fix NullReferenceException when toggling background image options due to missing random imgur option
    • Add more curated background images

    Обновление: 13 дек. 2022 в 1:01

    1.1
    • Support game version 1.16
    • Implement network skipping
    • Implement tree skipping
    • Automatically create any missing skipfile directories and files when opening a specified skip file via the options panel
    • Temporarily disable random imgur image option (due to imgur site changes blocking this from working)

    Обновление: 15 ноем. 2022 в 1:06

    1.0
    • Support game version 1.15.1

    Обновление: 13 ноем. 2022 в 3:59

    0.8.1.1
    • Add null check to GetLoadQueue

    Обновление: 10 ноем. 2022 в 14:34

    0.8.1
    • Add check for subsidary road elevations if 'load used' is in effect and the primary road elevation isn't in use

    Обновление: 8 ноем. 2022 в 4:10

    0.8.0.1 hotfix
    • Implement workaround for unexpected CSUR Toolbox behaviour

    Обновление: 7 ноем. 2022 в 15:23

    0.8
    • Refactor skipping code (preparation for adding new skipping types)
    • Replace now-redundant Harmony reverse patches with delegates
    • Refactor CustomDeserializer

    Обновление: 17 окт. 2022 в 20:20

    0.7.1
    • Add 'open skip file' button
    • Update AlgernonCommons