Cities: Skylines

Cities: Skylines

Loading Screen Mod Revisited 1.1.11
Viser 11–20 av 25 bidrag
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Oppdatering: 30. jan. 2023 @ 19.01

1.1.3
  • Asset report filename is no longer localized (to facilitate automatic bundling of logs via Compatibility Report)
  • Missing networks are now displayed in red on loading screen scroll

    Oppdatering: 23. des. 2022 @ 17.20

    1.1.2
    • Fix simulation recovery options not reverting after use
    • Update options panel layout to make missing net recovery more explicit

    Oppdatering: 19. des. 2022 @ 17.58

    1.1.1
    • Fix NullReferenceException when toggling background image options due to missing random imgur option
    • Add more curated background images

    Oppdatering: 13. des. 2022 @ 1.01

    1.1
    • Support game version 1.16
    • Implement network skipping
    • Implement tree skipping
    • Automatically create any missing skipfile directories and files when opening a specified skip file via the options panel
    • Temporarily disable random imgur image option (due to imgur site changes blocking this from working)

    Oppdatering: 15. nov. 2022 @ 1.06

    1.0
    • Support game version 1.15.1

    Oppdatering: 13. nov. 2022 @ 3.59

    0.8.1.1
    • Add null check to GetLoadQueue

    Oppdatering: 10. nov. 2022 @ 14.34

    0.8.1
    • Add check for subsidary road elevations if 'load used' is in effect and the primary road elevation isn't in use

    Oppdatering: 8. nov. 2022 @ 4.10

    0.8.0.1 hotfix
    • Implement workaround for unexpected CSUR Toolbox behaviour

    Oppdatering: 7. nov. 2022 @ 15.23

    0.8
    • Refactor skipping code (preparation for adding new skipping types)
    • Replace now-redundant Harmony reverse patches with delegates
    • Refactor CustomDeserializer

    Oppdatering: 17. okt. 2022 @ 20.20

    0.7.1
    • Add 'open skip file' button
    • Update AlgernonCommons