Cities: Skylines

Cities: Skylines

Loading Screen Mod Revisited 1.1.11
11-20 van 25 items weergegeven
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Update: 30 jan 2023 om 19:01

1.1.3
  • Asset report filename is no longer localized (to facilitate automatic bundling of logs via Compatibility Report)
  • Missing networks are now displayed in red on loading screen scroll

    Update: 23 dec 2022 om 17:20

    1.1.2
    • Fix simulation recovery options not reverting after use
    • Update options panel layout to make missing net recovery more explicit

    Update: 19 dec 2022 om 17:58

    1.1.1
    • Fix NullReferenceException when toggling background image options due to missing random imgur option
    • Add more curated background images

    Update: 13 dec 2022 om 1:01

    1.1
    • Support game version 1.16
    • Implement network skipping
    • Implement tree skipping
    • Automatically create any missing skipfile directories and files when opening a specified skip file via the options panel
    • Temporarily disable random imgur image option (due to imgur site changes blocking this from working)

    Update: 15 nov 2022 om 1:06

    1.0
    • Support game version 1.15.1

    Update: 13 nov 2022 om 3:59

    0.8.1.1
    • Add null check to GetLoadQueue

    Update: 10 nov 2022 om 14:34

    0.8.1
    • Add check for subsidary road elevations if 'load used' is in effect and the primary road elevation isn't in use

    Update: 8 nov 2022 om 4:10

    0.8.0.1 hotfix
    • Implement workaround for unexpected CSUR Toolbox behaviour

    Update: 7 nov 2022 om 15:23

    0.8
    • Refactor skipping code (preparation for adding new skipping types)
    • Replace now-redundant Harmony reverse patches with delegates
    • Refactor CustomDeserializer

    Update: 17 okt 2022 om 20:20

    0.7.1
    • Add 'open skip file' button
    • Update AlgernonCommons