Crusader Kings III

Crusader Kings III

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Actualización: 9 JUN a las 12:00 a. m.

  • Added new army events, which can affect every knight and commander currently in an army much like travel events (including the player, if they're commanding an army). How does this apply to LMF's theme? Well, soldiers sleeping with camp followers and locals to relieve stress was one of the main ways that bastards appeared historically, and a good chunk of these events revolve around that.

  • Added game rules for the new army events, allowing you to restrict them to player only, player realm only, or all independent rulers of duke+ tier... or to shut them off altogether. Note that, unless the events are shut off, there's a back-up mechanism which will still sometimes create bastards that is used by AI realms even when you have the game rule set to player-only or player-realm only (it's just much less frequent for AI rulers, then).

  • Added a new form of story similar to the "peasant affair" from vanilla, where a lowborn peasant woman in the pool that you slept with could return later with your bastard child. This one allows the story to result in the mother (or the bastard, when they're an adult) to seek out the father, and works whether the father is themselves a ruler or has close/extended family that's a ruler. The event where the heir visits another ruler for training and can party it up and sleep with a commoner now uses this story (as do a number of the new army events).

  • Fixed LMF marriage-related events causing errors in the error log because they didn't account for the new "send herd" marriage proposal option.

  • Fixed a dynasty_prestige_level check in the courtier and guest management file to properly scope to the dynasty, so it no longer causes a bunch of regular errors in the error log.

Actualización: 5 JUN a las 2:05 a. m.

  • Updated for the 1.16.2.3 patch.
  • Borte's event-driven pregnancy (in the vanilla Genghis Khan events) will now work properly if you have the Realistic Pregnancies rule applying.
  • Replaced most courtier seduction code that used "num_of_relation_lover < 1" to use "is_below_ai_lover_soft_cap_trigger" instead, so that courtiers with the Lustful trait, Seducer trait, or the Temptation intrigue focus to have up to 3 lovers instead of being limited to 1.

Actualización: 27 MAY a las 1:39 a. m.

  • Updated for the 1.16.2.2 patch.
  • Updated a few issues with Court and Seduce schemes, the main noticeable thing is that you shouldn't get the "will not cheat on spouse" penalty when you are the scheme target's spouse.

Actualización: 22 MAY a las 6:55 a. m.

  • Updated for the 1.16.2.1 patch.

Updates for ANSF3:
  • The error log will no longer spam with error entries every time you go to the main family screen.

  • Fixed creating player children with a concubine.

  • Fixed creating half-siblings with a previously existing character.

  • If you create player children or half-siblings with a previously existing secret lover, the lover secret will be exposed upon the child's creation. The mod does not create secret children (yet).

  • Backing out of a player child's or half-sibling's creation will no longer kill off the "other parent" if that character was previously existing.

  • Former spouses, consorts, and lovers are now also added to the additional characters row in the main family screen.

  • The event option to select a previously existing character is now different, depending on whether you already have children with them or not.

Actualización: 20 MAY a las 9:56 p. m.

Updates for ANSF3:

  • Fixed the issue when trying to create a child with the player and a former spouse, lover, or concubine.

  • If you create a lover to be the parent of either the player's child or a half-sibling, they can no longer be a current lover if the player or half-sibling's parent already has one.

  • Age ranges for created relatives will always be integers - no more decimals for situations where dead characters need to be factored into the age range calculation.

Actualización: 19 MAY a las 10:53 p. m.

Fixes the ANSF3 issue when trying to create legitimate children (with your current spouse, as opposed to with a different parent like a former spouse or lover) leading to the wrong event.

Actualización: 19 MAY a las 4:44 a. m.

Forgot to include in the main ANSF3 update:

  • Upper age limit for the "Create Family" interaction has been raised from 50 to 65.

Actualización: 19 MAY a las 3:45 a. m.

Update for ANSF3:

  • Added the ability to build the "other parent" when creating a half-sibling or child, the same as you would any other family member. You can connect them to other dynasties, adjust their traits, select their education type, and so forth.

  • There is now an extra step when selecting the "other parent" for a half-sibling or child: you first select what the relationship was (and this now includes the possibility of a former spouse, as well as a concubine or lover) and then what became of it (options include "they're dead now", "they're alive and my lover still" for lovers only, "they've returned to their family's court" for former spouses with a connected dynasty only, and "they're still my courtier but the relationship is over").

  • When selecting the relationship to the "other parent" of a half-sibling or child, any existing previous parents will be available in a drop-down menu to choose from instead.

  • If you create a former spouse for a character who has a child that is missing a parent, and that role is legitimate for the former spouse, they will be set as that child's parent.

  • Created siblings must be younger than any existing legitimate half-siblings (which must be from a former marriage). Likewise, created half-siblings who are children of former spouses must be older than any existing legitimate children.

  • Age ranges have been expanded/fixed for many family member types.

  • The selection of cultures/religions in the Change Parameters menu has now been given a bit of order. The first in the list is always the main character's, but it will move onto rulers of the same culture heritage and then list them by distance away from the capital.

  • The button to change parameters will now blink until the first time it is picked, just to draw more attention to it.

  • Fixed the culture/religion setting of your spouse's created in-laws always resetting even after you'd set it in the Change Parameters menu.

  • Fixed an instance of the loc for events not working right if the character had connected to a ruler who could have been both their parent or their sibling.

  • Fixed an instance of a character connecting to a ruler where they wouldn't end up with a mother or father assigned, but because you'd connected a different family member to another dynasty it used that mother or father for the missing one instead.

  • A character won't receive claims to titles if connecting to a ruler with a realm law of Male Only or Female Only and they are the incorrect gender. Claims are now not individually listed - it just explains that claims will be received in a tooltip.

Actualización: 13 MAY a las 7:35 p. m.

Updated for the 1.16.2 patch compatibility.

Actualización: 13 MAY a las 2:49 a. m.

Third time's the charm, hopefully.