Space Engineers

Space Engineers

ToolCore
112개 중 1~10개 표시 중
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업데이트: 2025년 1월 16일 @ 오후 7시 34분

- Added an internal limit of 500 lines for newly generated logs
- Added 10mb limit to reading log files when shuffling older logs around (should prevent the out of memory error with old bloated logs that may still be around)

업데이트: 2024년 12월 19일 @ 오전 6시 30분

- Corrected entity component SBC that was not replicating properly to set the GUID for storage

업데이트: 2024년 12월 18일 @ 오전 9시 23분

업데이트: 2024년 12월 18일 @ 오전 7시 26분

- Added logic to prevent rapid broken/unbroken cycling and log spam
- Added additional logging to CalculateWorldVectors

업데이트: 2024년 11월 30일 @ 오후 8시 45분

- A tool crashing should no longer cause other tools in the world to randomly stop working.
- Tools crashing should no longer spam the logs with repeated exceptions.
- Logs should now contain messages with the name and grid (or player) of a crashing tool.
- Logs now list the time the message was logged instead of the tick.

업데이트: 2024년 11월 11일 @ 오후 1시 57분

- Raycasts for hit particles etc. should no properly originate from the back of the tool volume instead of the centre.
- Turrets should no longer work without power.
- Animations and effects should now properly stop when TrackTargets is turned off on turrets.

Big thank you to BDCarrillo for these fixes!

업데이트: 2024년 9월 30일 @ 오후 8시 11분

Welders should no longer attempt to weld (and consume the first component required for) projected blocks which require DLC not owned by the owner of the welder.
Floating objects and inventory bags should now always be picked up in the proper amount.

업데이트: 2024년 4월 29일 @ 오전 12시 48분

Ore should no longer mysteriously get lost when drilling.

업데이트: 2024년 4월 24일 @ 오후 10시 20분

업데이트: 2024년 4월 24일 @ 오전 4시 24분

TrackTargets state now persists between sessions.