Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Empires of Europe 1700
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Update: 16 May @ 12:39am

Changelog for update: 1.2.12.3

• Playable area expanded into Finland,
• Multiple new settlements in Finland, Belgium, and France, and the Caucasus,
• Faro added as a Town in Portugal, and Ciudad Real in Spain,
• Addition of Jeddah, Mecca, and Taif,
• Sound effect variations for all firearms,
• Fix for broken looted village icons,
• New Finnish culture and troop tree,
• Athens and Tehran are now Towns instead of castles,
• Groningen culture changed to Dutch,
• Brussels and Southern Dutch settlements given to Spain,
• "Dutch Republic" settlements will start with Great Britain (due to William of Orange),
• Increased length for all sabres,
• Fix noble tricorne spec map,
• Fix blank rebel flags,
• New resource icons,
• Separate House of Stuart and Orange,
• More battlefield variations for all biomes,
• Fix for missing wanderer text strings,
• Fix for Cuiriass / Noble Shoes clipping,
• Re-implemented Officer's Coat, Noble Coat,
• New "Noble Shoes with Socks",
• Fix for French noble clothing,
• Additional items available for workshop input (Fur, Flax),
• Fix for team colours - they now work in all scenarios including custom battles (with EnhancedBattleTest),
• Update stats for Jamali al-Ashair,
• All Troop, Formation, and Siege icons have been replaced,
• All AI lords now have Tactics = 200 - this should mean no more AI charging with cavalry...,
• All castle scenes have been replaced with a unique and appropriate replacement,
• Multiple new equipment variations for western notables,
• All Artillery units are now "Ranged". All Pikemen and Grenadiers are now "Infantry" (previously Artillery).,
• Additional sound variations for artillery,
• Additional battle music variations,
• New icons for custom workshop types

This update IS NOT SAVEGAME COMPATIBLE.

Update: 14 Mar @ 1:30am

Empires of Europe 1700 - Hotfix 1.12.2

• Update Murcia culture
• Fix Reims siege abandonment
• Remove vanilla wanderer templates
• Fix missing wanderer strings
• Fix missing horse requirement for troop upgrades
• Fix noble default gear
• Large buff to cavalry charge damage
• Infantry Longcoat and Infantry Gaiters have been replaced with better assets
• Fix mountain bandit boss gear
• Fix for incorrect Hungarian cavalry culture
• Fix for Mounted Pillager/Ransacker gear
• Increase maximum number of cannons to 6
• Large increase in cannon range (about 2x)
• Permanent fix for "GangLeaderNeedsToOffloadStolenGoodsIssueBehavior"
• Add throwable to shock troopers for formation sorting
• Female lords will now only lead parties in very rare cases (only lord left, etc)
• Reintroduce the Targe for Scottish troops
• Fix for armour colours for all factions
• Reverted to old snowmap
• Eastern Anatolia changed to Turkic culture

This update IS SAVEGAME COMPATIBLE. However some changes will require a new save to be recognised.

Update: 13 Jan @ 11:09pm

Version 1.2.12.1

• Fix Dutch starting location
• Rename Roman to Greek
• Reduce field cannon prefab size
• Update Artillery info
• Fix siege locations for Jerusalem, Amergou Castle, Jakabhegyi castle
• Eastern European Castles are changed to T1 Wooden and renamed "Forts"
• Updated wanderer skills and equipment sets
• Add missing Swedish module strings
• Fix siege cannon firing positions
• Updated sound effects for campaign map sieges
• Review Swedish, Italian and British Hussar Upgrades
• Increase Grenadier throwing skill
• Fix for incorrect Swedish town/village culture
• Fix incorrect equipment sets for children
• Fix for pirate equipment sets
• 4x new types of workshop and changes to basic production

Update: 13 Jan @ 10:48pm

Version 1.2.12.1

Update: 13 Jan @ 10:44pm

Version 1.2.12.1

Update: 8 Jan @ 2:10am

Version 1.2.12

- Transition to the new map
- New armour and weapon assets
- All files rolled into a single mod package (no other dependencies)
- New sound effects
- New scenes for Towns, Castles, Villages, Hideouts, and Tournaments
- New Cultures and Troops
- Field Artillery (thanks to @Sandipan)
- Many, many more updates along the way...

With this release we say goodbye to Lemmy's Europe Map, as well as the Napoleonic assets - the entire mod is now within a single 3.5gb package, and there are no dependencies other than Harmony.

Update: 8 Jan @ 1:03am

Version 1.2.12

Update: 8 Jan @ 12:36am

Update: 14 Jul, 2024 @ 6:11pm

Version 1.2.10.2

- Hotfix for overlapping music
- Fix for Swedish troops missing ammo

Update: 11 Jul, 2024 @ 4:43pm

Empires of Europe 1700 - 1.2.10 Update

New Content:
• Greatly expanded troop trees for all major kingdoms (up to 18 units)
• Addition of Cluj-Napoca in Romania
• Split Budapest into Buda and Pest
• New variations for battle music

Fixes:
• Short name for Polish Culture
• All rebel lord equipment sets
• Amsterdam Siege locations
• Nerf to grenadier throwing skill
• Missing campaign and battle music
• Fix for broken tournament template
• Fix for broken Armenian Caravan Guard saddle
• Fix to siege location for Mystras Castle
• Duplicate Besancon

This update IS NOT SAVEGAME COMPATIBLE due to the new settlements and new troops.

You ONLY NEED TO UPDATE CORE FILES for this update...not assets.

Note that you no longer need BannerColorPersistence as it is part of the core mod, so you can unsubscribe from it.