Crusader Kings III

Crusader Kings III

War Lords
Zobrazeno 1–10 z 24 položek
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Aktualizace: 19. kvě. v 8.31

v1.21

- Add new game rule for administrative realms, which gives them the option to either ignore / follow commander limitation rules
- Add new game rule for hired mercenaries, separating them out of the base "Leaders" tier 0 rule

Aktualizace: 3. kvě. v 16.40

v1.20

- Change Marshal modifier advantage bonus to a combat roll bonus

Aktualizace: 1. kvě. v 12.54

v1.19

- Update for Crusader Kings 1.16

Aktualizace: 22. dub. v 11.40

v1.18

- Move ruler story cycle logic into simpler weekly global story cycle

Aktualizace: 17. dub. v 13.18

v1.17

- Give Marshal councilors an advantage bonus modifier that scales with liege tier (like the prowess bonus). This is implemented as a character modifier rather than a councilor position modifier in order to maintain compatibility with total conversion mods.

Aktualizace: 13. dub. v 4.44

v1.16

- Allow player to lead AI armies if they are a trusted commander

Aktualizace: 9. dub. v 12.46

v1.15

- Show Marshals that don't meet criteria to command in commander list, but with a description explaining why they're ineligible

Aktualizace: 7. dub. v 12.19

v1.14

- Add game rule that allows rulers to place their marshals in command

Aktualizace: 5. dub. v 12.42

v1.13

- Fix AGOT compat issue where women would serve as knights regardless of prowess

- Fix AGOT trait stubs showing in vanilla ruler designer

Aktualizace: 3. dub. v 19.56

v1.12

- Fixed initial MSC compat from v1.10