Garry's Mod

Garry's Mod

iNPC - Artifical Intelligence Module (Improved NPC AI)
Viser 41–50 av 57 bidrag
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Oppdatering: 25. feb. 2016 @ 17.10

v1.0.16

Fix to player factions not working correctly.

Custom playermodels now default to rebel faction to give a more expected result.

Oppdatering: 25. feb. 2016 @ 16.57

None Provided

Oppdatering: 25. feb. 2016 @ 16.36

v1.0.14

Fixed glitch a where Combine were unable to melee bash enemies.

Oppdatering: 25. feb. 2016 @ 16.14

v1.0.13

Fixed a glitch when trying to force the faction of a non-standard NPC.

Oppdatering: 25. feb. 2016 @ 15.58

v1.0.12

Precautionary fixes against possible bugs.

Oppdatering: 25. feb. 2016 @ 15.49

v1.0.11

Compatibility fixes for Bio-Annihilation by Filzo

Oppdatering: 25. feb. 2016 @ 15.18

v1.0.10

Removed the "default" option in "Force Cutom Playermodel Faction", which should not have been there.

Oppdatering: 25. feb. 2016 @ 14.55

v1.0.9

Removed some legacy features in order to hopefully get Half Life Renaissance to work with iNPC.

Oppdatering: 25. feb. 2016 @ 14.01

v1.0.8

Minor fixes and changes, nothing major.

Oppdatering: 25. feb. 2016 @ 13.41

v1.0.7

Quickfix to me breaking the entire addon.