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Unfortunately my laptop is broken and I currently have no time to get it repaired, so I won!´t be able to update the mod until later next week
Main reason is that although the two mods may have the same goal (improving map and accuracy), we use very different approach (mainly, but not limited to MPE's maximalism vs. IBL's minimalism).
It is clear to me, that updating the mod to the new version will take some time. This is just an attempt to provide the information I already acquired from hunting down these issues in order to be added to the ToDo-List of things to address & look at during the update process.
Spotting & pinning down bugs & other issues takes time & effort, it would be pointless to let my findings go to waste by having you start at 0 again when I already did some recon. I'm simpy trying to provide a shortcut for some of the update progress by handing over my findings to provide some starting data on what needs to be fixed during Updating.
Please be aware that IBL wasn't yet updated for 1.16.
It's how much, 4 days from the update? I hardly had a time to load the game and get the files updated, it will take some time.
It's no news that in the first days after any update, especially if feature-heavy as this one, mods will take some time to get updated and run smoothly. Please, have some patience
(1) This mod somehow makes several Empires no longer exist when starting a new game that should be there. Noticeably the Byzantine Empire, the Caliphate in 867 & Khazaria just no longer exist when generating the world with this mod active.
(2) Without the MHD Balance Patch, but with this mod, a bunch of core game functions no longer work. Like the boni your 5 Stats grant your character no longer do anything, you don't get any effect form them.
Enabling the MHD BP does fix this however. It should probably be listed as a Requirement. And yes, those problems no longer exist without IBL enabled.
I think that RICE wasn't updated for 1.15, while IBL was, although I'm not announcing it officially due to some technical problems with my local veraion of the game
Or check the corridors crossing the Sahara, like here in the duchy of Air https://images.steamusercontent.com/ugc/1761442750404820391/A1BCA9E83CDFAB227E666C5358183A840C2BEA01/?imw=637&imh=358&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
IBL doesn't change anything with decisions nor contracts or anyrhing tied to them. I do change locators of some places, but not in England, so it's almost certainly caused by some other mod
There's also a bug where I'm unable to complete delivery quests, I just make a loop to the destination and return without dropping off the courtier or artifact.
If you have any specific issues, the best thing you can do to get them solved is to report the specific, rather than generic problem.
Also note that not all those Monuments are pre-built, so not seing them doesn't always mean they aren't added (and btw, there was no way for me to chceck whether they are intended to be there or not).
Just my assumption, though. Didn't have time to check
and thanks about achievements info
Only then I will start a RoA compatch, and it's hard to estimate how long it can take.
Then I'd like to come back to adding more improvements - and part of it could be adapting the mod to all other Miller projection (Asia) mods
OTOH, I have long been considering to make a separate version which would be compatible with more/all mods using Miller projection, but that needs more time than I currently have at my disposal.
If anyone would want to help, I'll be glad to share the work and joy
But thanks for reminding it, I should remove it from the list of compatible mods. Unfortunately.
This part of the description should be removed now, mods don't disable achievements anymore.
I'm afraid that with the information available I'm not very able to help
confused,Perhaps it's a bug with the paradox launcher
@無壹 - Thank you for the translation. Added
https://cs2bus.com/sharedfiles/filedetails/?id=3421946117