Crusader Kings III

Crusader Kings III

More Legends
100 件のコメント
Akatosharine 5月19日 13時07分 
Lybraris, could I message you please? I need your help with something ^^' do you have a discord?
Lybraris  [作成者] 4月29日 7時39分 
Updated to 1.16. Played for a few hours and haven’t found any bugs so far. If you spot any issues, feel free to leave a comment!
Ventria 4月10日 18時14分 
@Lybraris

Thanks for clearing that up, loving the mod and the additions I just wanted to make sure I hadn't unintentionally tanked my development. Thanks for your hard work!
Lybraris  [作成者] 4月8日 7時13分 
@Ventria You're right — once the owner of a completed legend kicks the bucket, the barony modifiers stop applying, even if the game doesn’t actually remove them. If the legend isn’t completed, the modifiers will stick around until you end it — and the owner dies. Hope that clears things up! :)
Ventria 4月7日 18時50分 
Quick question, I'm assuming that legends will eventually die out like normal for this mod. Its just that I started with the wealth one and didn't read it properly and basically traded my wealth for development and wanted to make sure this wasn't permanent as I think everyone is living in mud huts now my development is so low
Lybraris  [作成者] 3月12日 15時16分 
updated to 1.15, no changes needed
Lybraris  [作成者] 3月8日 10時22分 
After starting a new game with only this mod enabled, I was able to open the legends tab without crashing. Looks like this mod isn’t the culprit. :(
Lybraris  [作成者] 3月8日 10時16分 
I'll take a look! Could you let me know if you're using any other mods at the same time? Thanks for taking the time to comment! :)
smirkyshadow 3月7日 11時15分 
I think this is crashing my game, whenever I go into the legends tab it crashes :(
Lybraris  [作成者] 2月13日 3時44分 
@WinWolf, thank you for the localization! I've added it to the description. Apologies for the late reply!
WinWolf 2月8日 3時50分 
Akatosharine 2024年12月28日 14時40分 
@Lybraris that's Ok, thanks for listening. Yours is still the best mod for Legends out there btw :3
Lybraris  [作成者] 2024年12月28日 12時30分 
@Akatosarine, I don’t think that approach would work because any ruler can start a legend. For instance, what would happen if the starting ruler is a count, or if it's a king ends up as a count? Similarly, what if the current holder dies and their heir is a count? These scenarios create inconsistencies that I don’t have the spare time to address. Moreover, the intent behind the legend is to imitate holy legend vanilla behavior, where the focus is on influencing your realm as a whole rather than a single arbitrary section. Regardless, thank you for taking the time to propose something new—I appreciate your input! :)
Akatosharine 2024年12月27日 14時06分 
@Lybraris Well instead of making a random percentage of a realm into your culture, could you not tie it to Titles instead? so first tier, a duchy you choose becomes your culture, then Kingdom, then 2 Kingdoms maybe?
Lybraris  [作成者] 2024年12月27日 13時22分 
@Akatosharine, what’s your suggestion?
Akatosharine 2024年12月27日 4時03分 
Lybaris, can I suggest a new reward for completing a cultural Legend?
Lybraris  [作成者] 2024年12月23日 11時57分 
@owenza777 You might want to check the error log—it could provide some clues about which mod is causing the issue :).
owenza777 2024年12月18日 19時51分 
Not due to this mod, but every time I try to promote a legend from a seed, I get immediate CTD. Does anyone know a fix? I've looked around but nobody else seems to have this.
Lybraris  [作成者] 2024年12月4日 14時45分 
Also keep in mind that the benefits and maluses only last as long as the legend’s owner is alive and controls the holdings/realm the legend encompasses.
Lybraris  [作成者] 2024年12月4日 14時43分 
@Frenesires. I’ve updated the province benefits for Enriching Legends—give it a try! :)
Frenesires 2024年12月1日 14時51分 
Great mod! But I have a suggestion. Enriching Legend barony modifier is very rough on development, perhaps it could give a percentage reduction rather than flat? In my last game it long turn destroyed my realm's development
Lybraris  [作成者] 2024年11月27日 3時35分 
@Lin Nacume, I’ve added localization for all currently supported languages. Though I have not used machine translation. Later on I will add localization for polish
Lin Nacume 2024年11月25日 17時29分 
@Lybraris
It's not about translation.
Your mod has localization files for English.
Due to the specifics of the game engine, everyone who plays the game in other languages ​​will see lines of code from your mod instead of normal text.
If there are no localization files for the language in which the game is running, the engine cannot pull text from other languages.
I understand that it is difficult to manually make localization files for several languages.
With the help of the program I mentioned, you can make a placeholder with English text for other languages ​​in a couple of clicks. This is better than lines of code.
The program can also do machine translation. Sometimes it translates really well. Sometimes not so much.
It would be great if the mod supported the languages ​​that the game supports by default. Even without translation.
Lybraris  [作成者] 2024年11月25日 13時00分 
@Lin Nacume, which languages would you like to see the mod translated into? I’m not sure if there’s much demand for additional translations, but I’d love to hear your thoughts! :).
Lin Nacume 2024年11月20日 18時51分 
@Lybraris
Dear author, there is a program ModTranslationHelper on GitHub. With its help, you can automatically create localization files for your mod from your native language to other languages ​​supported by the game in a couple of clicks. Perhaps you will find this useful. The idea of ​​the mod is cool.
One Proud Brazilian 2024年11月15日 14時10分 
Thanks bro! Here are some steam points!
Lybraris  [作成者] 2024年11月14日 7時23分 
I've added your translation to the description, @牛奶大魔王. Thanks for highlighting the issues, @One Proud Brazilian—I’ve uploaded a patch. The Enriching Legends, which previously had a different behavior, have now been rebalanced: as rarity increases, the flat bonus increases while the modifier decreases to prevent overpowering players.
One Proud Brazilian 2024年11月13日 19時40分 
There are some reports of sintax errors. Better to fix to avoid crashing :)

[00:21:44][E][jomini_trigger.cpp:413]: Expected "limit = {", but got "limit = ". file: common/scripted_triggers/more_legends_can_see_seeds_triggers.txt line: 36

Your mod is essential! Plz polish it a bit more for us nerds to be happy :)
augustus 2024年11月13日 16時17分 
Thank you :)
prusbartek 2024年11月12日 13時37分 
hell yeah!
One Proud Brazilian 2024年11月11日 17時43分 
The Prosperous Leader legend is giving 50% to 10% and 25% to 5% Domain tax mult, etc. The values are inverted. :)
牛奶大魔王 2024年11月10日 8時48分 
greeting ! I am fan of your mods ,I want more Chinese player to use your mod.so I've translated your mod, and could u add in description?

here's my Chinese translation:
https://cs2bus.com/sharedfiles/filedetails/?id=2903983628
Lybraris  [作成者] 2024年11月4日 9時40分 
Updated for version 1.14—no changes were necessary.
Lybraris  [作成者] 2024年11月3日 15時14分 
@finallyciv I've updated the localization for the mod, so I won’t be able to use your files this time—sorry about that! If you’re still interested in working on it, feel free to check it out, and I’d be happy to add any updates you make.
Lybraris  [作成者] 2024年11月3日 15時13分 
I'm really sorry for the delay in updating the mod. I underestimated the workload of balancing both work and studies. The mod has now been updated to version 1.13.x, and I don't expect too much work to release another update tomorrow. Thank you for your patience, and once again, I apologize for the wait.
Akatosharine 2024年11月3日 15時11分 
Thanks so much xxx ^W^
Akatosharine 2024年10月28日 0時40分 
So is the update coming before next year or no?
Hamacelos 2024年10月24日 8時04分 
be cool to get a legend that gives a really cool artifact weapon or something
Akatosharine 2024年10月18日 12時51分 
Any news on an update being put out?
Akatosharine 2024年10月10日 1時51分 
Me too :steamthumbsup:
Tyrannosaurus Rekts 2024年10月10日 1時08分 
Any update on the planned 1.13x update? Excited to play with this again!
finallyciv 2024年10月5日 4時45分 
Thank you for your mod! It would be really nice if you could also add some flavor to the final Legends texts.
Schmeeda 2024年10月4日 11時46分 
Check the update history... question answered!
Akatosharine 2024年10月2日 3時11分 
So, did you update it yet?
Lybraris  [作成者] 2024年9月27日 12時01分 
Not for now, I will update the mod this weekend
luis3007 2024年9月24日 17時05分 
Is it compatible with 1.13x?
Akatosharine 2024年9月18日 4時40分 
Just an idea, but could you maybe give us options for replacing culture in the cultural legends by title rank?
Scrappy DOOOOOOOOOO 2024年9月10日 21時11分 
This should have just been in the base game, good work!
Akatosharine 2024年8月11日 3時33分 
Can you maybe add a patch for EK2? they've got rid of half of the effects of legends in that mod and it sucks...
Lybraris  [作成者] 2024年7月24日 0時08分 
@OldBrotha the mod does not include any regional legend. If you want to get a clue about the available legends you can look up the inspiration mod :).