安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I could try making some baseline option with AI, but I wouldn't want it gimped and there are new mechanics for 0.1.5 which I'm currently implementing.
?
wiwerse, I plan to include more situations which require committing resources and making choices with regards to followers and troops as next steps. Supplies will be part of that, of course.
MAA maintenance itself is controlled by governments file, which would introduce compatibility issues.
Thank you for creating the mod!
Offered contracts and offered invasion sponsorship would need a couple of tweaks to have less restrictions for humans though. (Giving the choice of accepting the contract despite AI rejection score and giving freedom of when to start invasion, if not AI). Will look into it.
Here's the link:
https://cs2bus.com/sharedfiles/filedetails/?id=3516603080
would u make a line in description?
here's my Chinese translation:
https://cs2bus.com/sharedfiles/filedetails/?id=3403925213