XCOM 2
[WOTC] Rocket Launchers 2.0
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更新: 2020年4月30日 @ 17時30分

更新: 2020年4月30日 @ 17時12分

Giving and Arming rockets should now be silent, as far as Yellow Alert is concerned.
Fixed a bug that prevented players from crafting more than one Elerium Nuke using the Refined Elerium item.
Use the CleanupNukeResoruces console command to fix the proving grounds project in your current campaigns.
Fixed a bug that make "disarming" effects, such as Psionic Bomb, not-so-fully disarm tactical nukes.

更新: 2020年4月10日 @ 14時17分

Changed FinalizeAbilitiesForInit hook so it doesn't touch non-rockets. Not sure why I added that in the first place.
Removed irrelevant weapon category checks.

更新: 2020年4月10日 @ 13時54分

Cleaned up assets to fix various log warnings.
Added better calculation for how many action points the unit has for the purposes of rocket scatter accuracy.

更新: 2020年2月18日 @ 17時57分

Speculative fix for a potential issue with Tactical Nuke proving grounds project.

更新: 2020年2月18日 @ 17時56分

更新: 2020年2月18日 @ 17時56分

更新: 2020年1月31日 @ 17時33分

Fix for black textures bug introduced in the previous update.

更新: 2020年1月30日 @ 15時09分

Fixed a bug that caused Flechette Rocket damage reduction against units in cover to work for all rockets.

更新: 2019年12月30日 @ 12時54分

Added localization for Rocket Launchers and Rockets weapon categories.