XCOM 2
[WOTC] Rocket Launchers 2.0
66件中 11-20 を表示
< 1  2  3  4  5  6  7 >
更新: 2022年1月26日 @ 14時39分

Speculative fix for lag/crashes while using moving melee abilities.
Shredder and Shredstorm rockets now increase only base damage, and the bonus no longer depends on the order of effects.

更新: 2021年11月16日 @ 11時18分

Fixed the bug that caused Posioned effect from White Phosphorous and Sarin rockets to always last 5 turns, regardless of the actual value in configuration.

Duration for the fire effect and apply chance can now also be configured for both rockets as:

If set to 0 (which is the default value), the fire effect will have the same duration as the posion effect.
FIRE_DAMAGE_DURATION_TURNS = 5

Value from 0 to 100
FIRE_DAMAGE_APPLY_CHANCE = 100

更新: 2021年10月25日 @ 5時14分

Updated Russian translation.

更新: 2021年10月24日 @ 9時08分

Reverted Russian translation by Aks.

更新: 2021年10月23日 @ 2時32分

Added Russian translation by Aks.

更新: 2021年10月11日 @ 12時01分

"Shredded" flyovers will no longer show up for non-units or dead units.

更新: 2021年10月7日 @ 8時50分

Implemented Highlander's fix for rocket launcher targeting. You should now see fewer cases where rockets fly through walls and ceilings. Apologies that it took so long, I was sure this fix was already implemented.

更新: 2021年9月14日 @ 11時01分

Added compatibility config for Automatic Reload mod.

更新: 2021年8月14日 @ 3時39分

Done a bit of cleaning to mod's assets to prevent a redscreen on game start.

更新: 2021年5月29日 @ 15時25分

Added Korean translation by Zaoll.