XCOM 2
[WOTC] Rocket Launchers 2.0
目前顯示第 1-10 項,共 66 項
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更新:2024 年 8 月 29 日 @ 下午 2:37

Fix bug where the mod would display the "incompatible rocket launcher" red warning icon when equipping any rocket with any secondary weapon on the equip item screen.

更新:2024 年 8 月 28 日 @ 上午 8:38

List of abilities that make the basic "fire explosive rocket out of this launcher" ability available is now configurable.

更新:2023 年 11 月 2 日 @ 下午 8:54

Switch SCATTER_REDUCTION_ABILITIES arrays in XComRocketLaunchers.ini to using + instead of direct index for better compatibility with mods.

更新:2023 年 10 月 6 日 @ 上午 1:47

Mark rocket shots as guaranteed hits to deal with the base game hit calculation bug until it is fixed in Highlander.

更新:2023 年 3 月 20 日 @ 下午 11:24

Fixed Acid Rocket ticking acid because of actions taken by unrelated units.

更新:2023 年 2 月 9 日 @ 上午 1:42

Tentative fix for Napalm/Hellfire rockets making ALL units leave fire trails when used.

更新:2023 年 2 月 8 日 @ 下午 9:46

Acid left by Acid Rockets should now properly display a tile warning and be avoided by AI.

更新:2023 年 2 月 4 日 @ 下午 11:20

Added two missing "Fire Rocket" abilities into the exclusion list for the Auto Reload mod.

更新:2023 年 1 月 7 日 @ 下午 5:34

This update should fix the infamous "game lag spikes when doing melee attacks" bug, especially in LWOTC.

If you notice "IRI_Napalm_FireTrail missing template!" warnings or something like that - ignore them, they are normal and should resolve automatically eventually.

更新:2022 年 8 月 18 日 @ 下午 1:40

Replaced Shredded status icon with a better one by Rusty Dios.