XCOM 2
[WOTC] Rocket Launchers 2.0
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Actualización: 29 AGO 2024 a las 2:37 p. m.

Fix bug where the mod would display the "incompatible rocket launcher" red warning icon when equipping any rocket with any secondary weapon on the equip item screen.

Actualización: 28 AGO 2024 a las 8:38 a. m.

List of abilities that make the basic "fire explosive rocket out of this launcher" ability available is now configurable.

Actualización: 2 NOV 2023 a las 8:54 p. m.

Switch SCATTER_REDUCTION_ABILITIES arrays in XComRocketLaunchers.ini to using + instead of direct index for better compatibility with mods.

Actualización: 6 OCT 2023 a las 1:47 a. m.

Mark rocket shots as guaranteed hits to deal with the base game hit calculation bug until it is fixed in Highlander.

Actualización: 20 MAR 2023 a las 11:24 p. m.

Fixed Acid Rocket ticking acid because of actions taken by unrelated units.

Actualización: 9 FEB 2023 a las 1:42 a. m.

Tentative fix for Napalm/Hellfire rockets making ALL units leave fire trails when used.

Actualización: 8 FEB 2023 a las 9:46 p. m.

Acid left by Acid Rockets should now properly display a tile warning and be avoided by AI.

Actualización: 4 FEB 2023 a las 11:20 p. m.

Added two missing "Fire Rocket" abilities into the exclusion list for the Auto Reload mod.

Actualización: 7 ENE 2023 a las 5:34 p. m.

This update should fix the infamous "game lag spikes when doing melee attacks" bug, especially in LWOTC.

If you notice "IRI_Napalm_FireTrail missing template!" warnings or something like that - ignore them, they are normal and should resolve automatically eventually.

Actualización: 18 AGO 2022 a las 1:40 p. m.

Replaced Shredded status icon with a better one by Rusty Dios.