XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
Näytetään 41–50 / 92
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Päivitys: 9.2.2021 klo 23.26

Icons for visual weapon attachments for Incinerators are now added by Template Master instead of the Weapon Skin Replacer.

Päivitys: 3.1.2021 klo 6.28

Päivitys: 18.12.2020 klo 11.46

Added a couple more spark classes to compatibility list.

Päivitys: 11.12.2020 klo 23.10

Aim bonus from KSM / HSM should no longer appear in Armory UI.

Päivitys: 7.12.2020 klo 19.41

Fixed a bug where Autogun Overwatch could be used under the effects of Overdrive even without any action points.

Päivitys: 5.12.2020 klo 21.07

Fixed a bug where Shield Wall would not cost any actions when under the effects of Overdrive.

Päivitys: 1.12.2020 klo 7.44

Mods can now use XComSparkArsenal.ini to specify soldier classes that can equip some of the spark-only equipment added by SPARK Arsenal using the SparkLikeSoldierClasses array, for example:


[WOTCMoreSparkWeapons.X2DownloadableContentInfo_WOTCMoreSparkWeapons]
+SparkLikeSoldierClasses = "Ranger"

Päivitys: 29.11.2020 klo 13.31

Fixed a bug with Autogun shots not visualizing correctly.

Päivitys: 14.11.2020 klo 17.41

Fixed a bug that caused duplicate Heavy Weapon abilities to appear on soldiers carrying heavy weapons in the regular slot.
Fixed a bug that caused incorrect visualization for Heavy Weapons transferred by Aid Protocol.

Päivitys: 8.11.2020 klo 13.19

Minor compatibility patch for the upcoming laser and coil heavy weapon cannons.