XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
目前顯示第 41-50 項,共 92 項
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更新:2021 年 2 月 9 日 @ 下午 11:26

Icons for visual weapon attachments for Incinerators are now added by Template Master instead of the Weapon Skin Replacer.

更新:2021 年 1 月 3 日 @ 上午 6:28

更新:2020 年 12 月 18 日 @ 上午 11:46

Added a couple more spark classes to compatibility list.

更新:2020 年 12 月 11 日 @ 下午 11:10

Aim bonus from KSM / HSM should no longer appear in Armory UI.

更新:2020 年 12 月 7 日 @ 下午 7:41

Fixed a bug where Autogun Overwatch could be used under the effects of Overdrive even without any action points.

更新:2020 年 12 月 5 日 @ 下午 9:07

Fixed a bug where Shield Wall would not cost any actions when under the effects of Overdrive.

更新:2020 年 12 月 1 日 @ 上午 7:44

Mods can now use XComSparkArsenal.ini to specify soldier classes that can equip some of the spark-only equipment added by SPARK Arsenal using the SparkLikeSoldierClasses array, for example:


[WOTCMoreSparkWeapons.X2DownloadableContentInfo_WOTCMoreSparkWeapons]
+SparkLikeSoldierClasses = "Ranger"

更新:2020 年 11 月 29 日 @ 下午 1:31

Fixed a bug with Autogun shots not visualizing correctly.

更新:2020 年 11 月 14 日 @ 下午 5:41

Fixed a bug that caused duplicate Heavy Weapon abilities to appear on soldiers carrying heavy weapons in the regular slot.
Fixed a bug that caused incorrect visualization for Heavy Weapons transferred by Aid Protocol.

更新:2020 年 11 月 8 日 @ 下午 1:19

Minor compatibility patch for the upcoming laser and coil heavy weapon cannons.