Crusader Kings III

Crusader Kings III

Medieval Arts
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Update: 21 Jun @ 2:02am

3.3 "Vulture"
Large update covering the Steppe region, with nine new monuments:

1. Khan Tengri, a massive peak sacred to the local people
2. The White Stupa of Gaochang, a Buddhist temple constructed by the Chinese in their western outpost
3. The Sark-el, or White Fortress, a limestone fortification controlling trade in the Pontic Steppe
4. The Singing Dune, a large sand dune that emits - as a natural phenomenon - a humming melody
5. The City of the Army, a massive fortified encampment that is the seat of the great empires of the Western Steppe
6. The Karabalgasun, or Black Ruins, are the ruined remains of the ancient capital of the Turkic khanate
7. The Dakhma of Gurganj, a structure on top of which zoroastrians lay their dead for the vultures to take. Alternatively if there aren't any, an outlook tower.
8. The Cliffs of Ustyurt, marvelous rock formations near the Caspian Sea upon which for millenia the peopla have laid stone-traps to hunt animals
9. The Kurgan of the Rider, an ancient tumulus tomb of a Scythina warrior. Not really a specific historical structure, so much as a representation of the dozens that are spread throughout the Steppe

Also edits a couple older textures, fixes a few localization errors I forgot to note down and tones down a few building modifiers (expect more to follow in the future as their number increases)

Update: 24 May @ 7:08am

3.2.2 Patch
Small patch to celebrate Medieval Arts reaching 100k subscribers.
Adds a unique model of the Round City of Baghdad

Update: 29 Apr @ 4:32am

3.2.1 Hotfix
Quick hotfix to bring the mod up to speed with 1.16

Update: 17 Apr @ 6:17am

3.2 "Emerald" update
A small update bringing more flavor to Ireland.
It adds the two new monuments of the Hill of Tara and Clonmacnoise, and reworks the Rock of Cashel

Update: 28 Mar @ 8:32am

3.1 "Romulus" Update
The most ambitious graphical expansion so far, "Romulus" adds 10 new monuments all across the Italian peninsula, from the fiery mouth of Mount Aetna to the holy bells of Saint Peter's. It also introduces a brand new, unique model for the city of Rome, with its sprawling ruins and massive walls.

Update: 11 Mar @ 8:34am

3.0.7 Hotfix
Quick update to bring the mod up to speed with the game's 1.15 "Crown" version.
It also adds a new monument, the home of the gods, Mount Olympus!

Update: 25 Feb @ 5:55am

3.0.6 Hotfix
Brings the mod officially up to date with the Medieval Monuments Content Creator Pack, by updating the required locators

Update: 10 Feb @ 8:18am

3.0.5 Patch
Adds a new monument for the Lejre Hall, as well as unique 3D models for all remaining existing monuments, including Strasbourg cathedral, the Temple of Jupiter in Baalbek, Saint Michael of Hildesheim and the Tomb of Numidia

Update: 15 Jan @ 4:33am

3.0.4 Patch
Medium-sized update aimed at generally improving existing content in the mod.
Includes a full translation for all CK3-supported languages (english, french, german, korean, polish, russian, simplified chinese and spanish), new 3D models for the existing monuments of Durham Cathedral, Dongola Hall, Trajan Arch and the Palace of Diocletian, as well as for the new Hexamilion monument.
Also reworks some older 3D models and improves the script and localization.

Update: 25 Dec, 2024 @ 1:40am

3.0.3 Patch
Small Christmas-themed patch updating the modifiers of all existing monuments to be more in line with the game, and adding a new 3D Church of the Nativity in Bethlehem.