Starbound
Food Stack
11件中 1-10 を表示
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更新: 2017年12月3日 @ 23時54分

1.7
More mod support

更新: 2017年7月13日 @ 11時57分

1.6
- Places food into the same slots that it occupied. Ascending order.
- Better message in old Food stacker machine

更新: 2017年7月10日 @ 15時31分

1.5
Hotfix, resolves issues.

更新: 2017年7月10日 @ 13時56分

1.4
- Patched more food from other mods
- Food will no longer restack with the shortest time left. It will now use the average time. (10 + 1 = 5,5 instead of 1)
- The Food stacker machine is disabled and will eventually be removed.
- Interface button to trigger (re)stacking will appear on fridge containers

更新: 2016年8月28日 @ 9時30分

Version rolled back to 1.3

更新: 2016年8月28日 @ 9時14分

1.4
New interface inside of fridges. At this time it does does not appear on container mods that change ui config.

更新: 2016年8月28日 @ 9時11分

更新: 2016年7月27日 @ 11時05分

1.3½
Forgot to add includes for mods in .metadata. Still worked but bad practice.

更新: 2016年7月27日 @ 10時44分

1.3
Full Avali & Frackin' Universe support
Food Stacker machine is no longer scannable. This is to prevent errors when you uninstall the mod and open the 3d printer.

If you have already scanned the machine and want or have uninstalled the the mod. There's 3 ways to resolve the issue.
- Use a hex editor on your .player file. Search for "scannedObjects" and then for "foodstacker" (make sure it's below scannedObjects). Replace foodstacker with a vanilla object with the same length.
- Admin command /clearscannedobjects to remove all scanned objects. Not joking, it will remove all of them.
- Wait for a future Starbound update that makes the game ignore objects in the 3d printer that no longer exist.

更新: 2016年7月25日 @ 0時40分

All food that's been stacked with the Food Stacker machine will have a max stack 1000 parameter set to it.