Portal 2

Portal 2

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Description
A collection of some of the best maps on the Portal 2 workshop.
Items (99)
Leaf
Created by Almisuifre
Dear front page, here's a map that could reach you. In a few days, it will be a map that could have reached you. Well, you have your logic that logic ignores. Unlike those who will reach the exit door, or could reach it, or could have reached it... Sincere...
Orbit
Created by Almisuifre
My first test chamber...since last year. A plain challenging laser puzzle. 1 laser, 1 cube, 1 tester. Logical map, no tricks or fancy redirection angles. If you plan before you act, it will flows nicely :) This is my alternate take of Phosphorescence by Gi...
Obviation
Created by Almisuifre
Gig and I collaborated to create something about your collaboration with a cube. As always, no quick timing, tricks, skills etc etc etc. The right track is smooth....
Barrier
Created by BEN 77
difficulty --- hard ...
Conversion
Created by BEN 77
medium difficulty ...
Polarity
Created by BEN 77
difficulty --- medium / hard ...
Skyranger
Created by Demon Arisen
Hello, soldier. Welcome to the Extraterrestrial Combat project, or XCOM for short. We are Earth's last and only defense against the alien invaders who have taken over our governments and convinced humanity to obey them using widespread propaganda and dubio...
Swashbuckle
Created by Demon Arisen
Ahoy, me hearties! Cap'n Cave 'ere, just wanted to let yer know that since all yer young scallywags are gettin' all miserable over not bein' able to do yer usual testin', we've installed a swashbucklin' test chamber right 'ere on the ship. Aye, the ship ai...
Synthesis
Created by Demon Arisen
Cave here. So apparently all our test chamber designers went insane because they couldn’t get their puzzles to work properly. So, while they take a week of unpaid leave to cry to their parents about their “compile errors” and “unintended solutions” and oth...
Dovetail
Created by Gigo
Inspired by Azorae's 'Solitude'...
Suffusion
Created by Gigo
A map based around a laser and a fizzler, with a bridge connecting multiple areas. Thanks to Teo for helping with design choices....
Reticence
Created by Gigo
Inspired by Azorae's Solitude - https://cs2bus.com/sharedfiles/filedetails/?id=106687940 Please post your solution :)...
Magenta
Created by HankyMueller
A remake of Cyan and Vermillion, by Demon Arisen. Difficulty: Easy Main Elements: Lasers, Lightbridges, Turrets Constructive criticism is appreciated....
Journey
Created by HankyMueller
Not the destination. Difficulty: Easy Main Elements: Laser, Track Platform, Lightbridge Music: "Rexaura Seven" by Ben Bryant (Mevious) Thanks Teo and Fumbly. <3 Please let me know what you think with a comment. Constructive criticism is always appreciated....
Mindflooded
Created by HankyMueller
Don't overcomplicate it. Difficulty: 3/10 (Easy) Main Elements: Blue Funnels, Orange Funnels If you think you found an unintended solution, please let me know. As always, all feedback is appreciated. Hope you enjoy!...
Three Funerals, Two Coffins
Created by HugoBDesigner
This puzzle contains only two portal surfaces. Piece of cake, right? I mean, there's only so much you can do. Or is there? This puzzle involves repulsion gel and an orange funnel. Greatly inspired by similar maps, such as Demon Arisen's map Dual, as well a...
Ghost Train
Created by HugoBDesigner
Here they come to steal my soul... - Ghost Train, by Gorillaz Ghost Train is a map designed for Trial by Fire #9, in which the theme "Immovable" requires a major puzzle element to be pointed towards a non-portalable surface. While the light bridge that tak...
Rising Heat
Created by HugoBDesigner
This chamber was created as a demonstration of my design principles and ideologies in a series of videos on how a puzzle of mine is made. It involves two piston platforms and laser redirection. Series of videos: https://www.youtube.com/playlist?list=PLDa-O...
The Midas Exhibition
Created by evelyncarnate
Welcome to the Exhibition Credits Concept and writing by Jofish and Demon Arisen . Puzzle design - Demon Arisen Mapping and asset creation - Jofish Custom assets Jofish Angstrom Midas statue Muesum plaque model and hologram material Crystal fizzler materia...
Overshoot
Created by evelyncarnate
A little personal project I've been using to relax. Hope you enjoy. Puzzle difficulty - Easy/Medium...
Butterfingers.
Created by evelyncarnate
"Oh, my facility..." Very happy to have finished this one. My one regret is that the map's setting is really crying out for a gel + funnel puzzle, but I think I'll leave that here as a challenge for anyone interested. Difficulty: Medium Additional Credits ...
Metro 2.0
Created by K7 Avenger
Metro is a logic puzzle using track platforms and a single cube. A remake of one of my favourite maps "Metro", which is also inspired by Mevious his Resurrection map. Music: Portal 2 - Comedy = Tragedy + Time Check out the video walkthrough above if you ar...
Illuminate
Created by K7 Avenger
Logic puzzle focusing on reversible Excursion Funnels. It has been a while. I recently got a sudden burst of inspiration and this is the result! Music: Portal Stories: Mel - Soundtrack | 19a - Testing With Nature. *Update* Changed around the end game of th...
Alternate
Created by K7 Avenger
Alternate is a laser and excursion funnel puzzle involving a track platform. Long time no see ;) I have always wanted to make a map based on Ben 77's "Barrier", but this time making use of a reversible funnel (probably my favourite element) while still bei...
Crawler
Created by Mevious
Don't get too attached to your cubes. Inspired by some of Gig's maps....
Gate
Created by Mevious
An introduction to funnels and their applications in the field of cube transportation...
Ratatoskr
Created by Mevious
Thanks bullfrog, Atom, and Narkodes for testing....
Isotope
Created by Mikeastro
This puzzle took us four months to create. It might take you just as long to solve it. Welcome, everyone, to this very special puzzle. It was created over a long period of time by both Leomievs and myself. Both of us had never collaborated on the creation ...
Manifold
Created by Mikeastro
A small map just to let you guys know that I'm still alive. This one should be pretty easy, but I kinda like it for some reason. It has cubes, pistons and flip panels... oh, and there's a laser too. Sidenote: I had this map effectively completed a month or...
Section
Created by Mikeastro
Dear Front Page, I have nothing to tell you, for we will probably never meet again. Difficulty: 4/10. Sincerely, Mikeastro Big Update: My puzzle game Sokoban: The RPG has been released on steam! Please consider checking it out! Blind run by LB Blind run by...
Fluid
Created by MisterLambda
Difficulty: Formidable day at the spa. IMPORTANT NOTE!!1! There is a very poorly hidden potato glados in this map, try to find it or something. Original Puzzle by Demon Arisen Many thanks to: - Stract, - HugoBDesigner, - Demon Arisen, - Super Dirt, for pla...
Convey
Created by MisterLambda
Difficulty: Medium Puzzle by Demon Arisen and recreated by MisterLambda in the Hammer Editor. Use the funnel to transport two cubes and a laser to the exit. Super simple stuff. Cave here. Ladies and Gentlemen, may I present to you the greatest test chamber...
Divergence [Updated]
Created by MisterLambda
Large update, read the change notes if you want to know what was changed. Difficulty: Like taking candy from a baby. This map was made for the Thinking With Portals 2017 Winter competition. The theme for this competition is "Your map must start off at some...
Sustain
Created by nerdlingnation
Difficulty: Easy-Medium Welcome to Sustain! This is a small laser and light bridge puzzle with a few portal surfaces. I hope you enjoy discovering the solution sequence as much as I did. As usual with logic puzzles, there is no cube throwing, special movem...
Contrapositive
Created by nerdlingnation
Difficulty: Medium Welcome to Contrapositive! This puzzle features a funnel, piston platform, and a couple of cubes. All portal surfaces in this map are on the ceiling, so be sure to focus your attention upwards. Though it can feel a bit clunky to play som...
Upstream
Created by nerdlingnation
Difficulty: Easy Carefully navigate this light bridge and funnel puzzle as you retrieve resources and overcome obstacles that keep you from returning to where you came from. I think this is my most difficult puzzle yet, but if you break it down and take it...
Dawn
Created by pythonzen
Faith plates, bridges and more....
Mistral
Created by pythonzen
Second part of Interlude....
Echoes
Created by pythonzen
Underground themed map with solid fields and faith plates. The faith plate model was originally made by Marlovious from TWP, then modified slightly...
ghost
Created by Shane
(Provide a description of your creation) a...
Rarara
Created by Shane
Really good puzzle...
Hotbox
Created by Shane
w...
façade
Created by Stract
a small little test me and my buddy redsilencer made together facade, watch out for the turet! lol :D okay; PTI. you need to leave https://www.youtube.com/watch?v=s_tBWkPDwzw cool and good recotrocks tutoral...
Chrysotile
Created by Stract
Difficulty: Pleasantly Prickly Cactus Puzzle by Demon Arisen, Hammerized by Stract A puzzle about cube transportation and clever positioning. Cave here. Due to an unfortunate accident involving a genetically modified Venus Fly Trap which befell our gardene...
Refraction
Created by Stract
Difficulty: Rated E for Everyone Puzzle by Demon Arisen, Hammerized by Stract A short puzzle with laser redirection. Cave Johnson here. We've fitted the panels in this test chamber with something the lab boys are calling hyper-refractive micro-glass coatin...
Azorae's Entanglement
Created by Azorae
Here's a puzzle I had set aside for a while, half finished. Gig spotted it in my unpublished maps and we both tried different approaches to finish building the chamber. Here's mine; it shouldn't be too difficult. If you like this chamber, feel free to leav...
Azorae's Pinpoint
Created by Azorae
Building on the concepts used in "Pierce" I'd like to thank everyone for the overwhelming postive feedback I've recieved on all of my chambers recently. Many people have been pointed my way by Mevious and I'm honored that many of you find my maps fun and c...
Azorae's Borders
Created by Azorae
The reflector cube puts in overtime in this medium-difficulty test chamber. If you like my maps, remember to thumbs up and leave a comment, and check out the rest of my Portal 2 Workshop submissions! You can see a walkthrough for this chamber here: https://...
Destination
Created by Teo
Your end goal is simple, but the path there is not Difficulty: Medium Hey guys, it's been a while. I took a break from mapping as I was feeling really burned out, and even though they've received positive feedback, I've not felt proud of my last few puzzle...
Crossbridge
Created by Teo
Designed for Determinated's Cube Contest Difficulty: Easy to Medium This puzzle focuses on a unique lightbridge setup I thought of while playing Bridges of Naza Gul when it was on the front page some months ago. This map, while retaining the same solution ...
Illusion
Created by Teo
Happy (early) April Fools everyone! This map isn't a parody or impossible or something, the solution is just sneaky enough that I thought it deserved to be published around this time of year. That doesn't mean it involves any ninja moves or crazy laser she...
interval v2
Created by TuRboz
only test......
angle fix
Created by TuRboz
......
lane
Created by TuRboz
only test......
Cover
Created by anpy
Easy light bridge and faith plate puzzle....
Hell Yeah!
Created by anpy
Funnel puzzle. I tried to improve my aesthetics in this one, I think it turned out pretty good. As for the puzzle itself, I'm still experimenting with timed buttons, but this time it's combined with a reversed funnel. Entry for Trial by Fire (winner). Enjo...
Trade Offer
Created by Mâché
I RECEIVE: One subscriber One like and favorite (optional bonus) YOU RECEIVE: One easy-medium puzzle Edit: Fixed exploits found by Narkodes and Dark Rosen! Edit 2: Fixed more exploits by Narkodes! Edit 3: Fixed even more exploits by Narkodes and Ascendance...
Near-Miss
Created by Mâché
I made this chamber during one of my Puzzlemaker Streams, where I make puzzles live and ask for feedback and ideas from chat. Special thanks to the following for the ideas present in this chamber (in no particular order...maybe): 1. HugoBDesigner 2. TeamSp...
Anchor
Cubes and momentum. Difficulty: medium-hard, probably more towards medium if you're experienced. If you've never played a map from the 'no elements' collection, you should probably start there. Link to the collection: http://cs2bus.com/sharedfiles/...
Store
Double lightbridges. Difficulty: easy-medium A short and somewhat simple spatial reasoning/logic puzzle. This map uses matter inquisition fields. If you don't know what those do, you'll find out by playing. -------------------------------------------------...
Juxtapose
Created by Λvery
"Cave here. Chariots. If you happen to see a man in a raincoat smoking a cigar in the next test, it's NOT Greg, Greg's still missing. We haven't identified what universe he's from yet, but he sure as hell isn't from this one. Found him crouched behind a po...
Reciprocal
Created by Λvery
"Cave here. Chariots. Greg and I were running the numbers- well, Greg was, I was 'supervising' with a coffee, and well, the chances that you could've been sent to a universe where the laws of physics don't apply is... yea, 100%. Maybe even 200%, who knows,...
Something Blue
Created by olshi
I've discovered two finished test chambers that I created years ago for P2LC but never published. They are non-trivial puzzles, however, and have been playtested. Bonus ducks if you can guess the theme....
null portal
Created by olshi
My test for the P2LC competition PeTI M10`15: 3 Room Cycle This puzzle is based on an older idea of mine, but with a little twist at the end. I'm also trying to improve my Hammer knowledge. Slowly... Please excuse my experiments. To be honest, I'm not real...
Take That
Created by Rector
"We will never be uncovered again" Hard difficulty laser and bridge puzzle. Title open to interpretation, but I know nock knows what it means :^) Walkthrough available. DETAILS State: Stable ✓ Version: 1.1 Difficulty: Hard (8/10) Focus: Light bridge Level ...
III
Created by Rector
"Gonna live for these days" Easy-medium difficulty funnel puzzle. Inspired from Barrier by Mevious. III because this took me 3 whole days to make. Or maybe because it needed 3 revisions to make it right. You decide. Walkthrough available, courtesy of Old G...
Laser platform
Created by sbhmnk
Idea for this test - map Sectors by Azorae...
Switching
Created by sbhmnk
Another puzzle with redirection cube...
Homage: Teo
Created by Skairul
To the perplexing, yet amazing, puzzle designer. Two mind-boggling puzzles set in the Overgrown theme. Enjoy! As Teo says, no cube-throwing, quick-portalling, weird jumps or angled lasers through portals. Just pure logic! If there are any bugs or feedback,...
Homage: l1zardr0ckets
Created by Skairul
To a great puzzlemaker and friend Two great puzzles set in a Wheatley-style map. Enjoy! If there are any bugs or feedback, feel free to leave them in the comments. Rarara and Planer by l1zardr0ckets Hammer Work by Skairul Solution Video Attached! What is H...
Lightslicer
Created by SpKi
No, not lightsabers. A logic puzzle revolving around a white track platform and a laser. --- This setup was inspired by other maps, such as: Galvanise by Fumbly Bumbly Jade by Determinated Reversal by Leomievs Alternate by K7 Avenger --- Notes: - F6/F7 are...
Observatories
Created by SpKi
A pure laser-based puzzle, featuring a bit of a different spin on the concept of my map Mora. --- Huge thanks to Narkodes for playtesting and his advice! --- Note: There is a very short delay when activating the dropper to prevent some glitchy trickery fou...
Crawler (Advanced)
Created by srs bsnss
My take on Mevious' "Crawler", which is one of my favorite Portal 2 maps. Solution Video by Ace Ryder Aesthetically, I feel that maybe I could've done a better job, but overall I think it turned out pretty good. ==Thanks== Thanks to josepezdj for the butto...
Exhaust Station
Created by srs bsnss
It's been a loooong time... === Armed with a portal gun, you must make your way through the backstage areas of Aperture Science, making the most of both your puzzle-solving ability, and the environment. === Solution Video === My (second-place!) entry for t...
Springtime
Created by totes amaze balls
Estimated Difficulty: A walk in the park. Listen up investors, I’ve got news. And if you’re a coal magnate, oil tycoon, or grease peddler -- which, let’s be honest, is most of you -- you’re not gonna like it. Last few months, I’ve been personally pestered ...
Twins
Created by totes amaze balls
A fantastic and classic original puzzle by Leomievs, hammerized by Madeye, because hammer can take great puzzles and give them a special flair of course. This chamber i̸̚͜s̶͉̀ ̸͒͜c̴̠̆o̴͔̔m̴̹̋p̶͓͆ö̷̩́s̸͇̆ě̶̫d̶͚̊ ̶̖̚o̸̹̅f̷̟́ ̸̳͂t̷̖̎ẅ̷̖́o̶͎͌ ̵̤̓r̷̢̍ŏ̵͚o̷̖͛m...
516883.55 GHz
Created by Wii2
Please Replace the Yellow Ink Cartridge A Hammer-isation & remake of HankyMueller's Magenta ...Which is a remake of Demon Arisen's Cyan and Vermillion Just something I whipped up in under a week just to get back into the swing of mapping. Optimisation may ...
Quantum State
Created by Wii2
https://i.imgur.com/M1Mwb1n.png https://i.imgur.com/fm9sBLi.png Quantum State is a sequel in element only to EPR Paradox, utilising the Aperture Science Quantum Superposition Cubes. While playing EPR Paradox is not necessary, those who do/have played it wi...
Borderworld
Created by 󠀡
'Borderworld' is our entry to the #MapLabs14 contest 'Chroma'. Puzzle by SuperAiderton Hammerised by Lambda Core https://i12.servimg.com/u/f12/14/40/49/19/chroma10.png Solution video Credits: Crowbar Collective Black Mesa materials / models / .vmfs Jofish ...
Sofia
Created by 󠀡
'Sofia' is our entry to the 'Make a map with a chap' 2020 contest. Contest page Puzzle by SuperAiderton Hammerised by Lambda Core This map is a tribute to the amazingly talented Viktor Antonov, who was the art director for Half-Life 2. He created the style...
Azurite
Created by aerond
Azurite Hey everyone! I present to you, after so long, my newest and hardest puzzle of mine so far, Azurite, a repulsion gel and laser puzzle! Here's something you should know: A button behind a fizzler with no signage is a full reset button that respawns ...
Pyrokinesis
Created by asd417
"What has he done to this place?" Features repulsion gel, light bridge, and water. Difficulty: Medium Please report any bugs or solutions that dont quite feel like it's intended. Playtested by Bullfrog and Jgaultney...
Disperse
Created by asears16
An easy-medium difficulty puzzle involving a faith plate and a laser. The core idea of this chamber was one that I have had in my head for quite some time, but I could never figure out a good way to incorporate it into a proper puzzle. I was finally inspir...
Trickery
Created by bhoun
Trickery Difficulty - Hard Trickery is in a custom storyline. Design&Logic bhoun Level idea Portalife Solution https://youtu.be/0hewcljLHXA...
The Best of Gig - Vol. 1
Created by Flup
Fluppy took two of Gig's best puzzles and redesigned them in Hammer. In this recreation of "Archipelago" and "Dovetail" you can enjoy two chambers with extra details while solving puzzles. Difficulty: head-scratching Puzzle concept: Gig Design + details: F...
Anfractuous
Created by Fumbly Bumbly
Hard Difficulty This update improves the map's visual style, adds a secondary usage to one of the lasers and also makes the presentation more concise. Main elements include a reversable funnel and lasers. Original playtested by HugoBDesigner Walkthrough vi...
Layered Bridge
Created by Gemarakup
A map puzzle plan for coop. Requires a bit of logic thinking....
Fall
Created by Khan
A lightbridge logic puzzle that requires a little bit of timing but it is easy to execute and shouldn't be a problem for an average player. Difficulty:3/10 No ninja moves are allowed....
Suspended
Suspended is my submision for TBF: Locked In It's an easy to medium puzzle with elements such as Lightbridges, Fizzlers, Portalbuttons and more. Playtesting: PortalStorm4000 Fumbly Bumbly solution video Note the button in the corner of the room with the fl...
Eye of Harmony
Created by Libbybapa
Medium difficulty - 4/10 - for experienced players. This is a logical test. The intended solution is all very easy to execute. No ninja skills, no cube tossing, and no glitches are required. Cube climbing is required. The cube does not autorespawn. There i...
Braintwist 2: Destruction
Created by Magma
Your sanity is fragile. Don't drop it. Portals required: 21...
Restricted #2: Contact
Created by Moth
I wanted to make a map with something that's rarely used, so this is what I got. Minimum Number of Portals: 11 Difficulty: Medium-Hard Enjoy :) The rest of my maps: Moth's Maps...
Thanatophobia
Created by Psychological Atom
Cave Johnson here, just want to let you know that half of our test subjects got killed by turrets. The lab boys say they have a lot of turrets in their laboratories so they're trying to get rid of them by puttin them in our chambers. Now I know what your t...
Unstack
Created by quat
It's like this but not stupid....
Free replacement
Created by soanty
Difficulty: easy It seems like something is missing... That's right there are no GIANT fizzler walls in this puzzle. I wanted to try making a map without them, and this is the result. I hope you all like it....
Nemesis
Created by SteemStream
With time comes hardship, with hardship comes perseverance, and with perseverance comes success. Yet now, you're in it together whether you like it or not. Difficulty: Medium What started out as just a rudimentary map I had shared with a friend fruitioned ...
C-Vertex
Created by toncica
A modification of Vertex, idea by cyhborg. Visit cyhborg's workshop, probably the most sophisticated and high quality puzzles made only with the vanilla editor (no Beemod)....
No Elements (2)
Created by Yuuubi
A simple puzzle. No elements, only you and your Portal Gun. Enjoy ! Feedback is appreciated :)...
Catch-3
Created by *|PEZ|* Merivio
A logic chamber featuring 3 laser catchers, with a catch. I've avoided grating for aesthetic reasons, please don't throw cubes. Mobility: Low Logic: Easy-Moderate Complexity: Low Glitches: None Cube-throws: None Tight angles: None...