XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
กำลังแสดง 1-10 จาก 92 รายการ
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อัปเดต: 5 พ.ย. 2024 @ 8: 50pm

Fixed a bug where MEC Troopers would be missing cover defense pierce and other special effects associated with experimental shells after bleeding out and then being revived.

HEAT/HEDP, Shrapnel/Flechette and HE/HESH shells now correctly deal friendly fire damage.

Shrapnel and Flechettes now are a guaranteed hit against all targets in the cone.

อัปเดต: 4 พ.ย. 2024 @ 7: 29pm

Fixed crashes caused by https://cs2bus.com/sharedfiles/filedetails/?id=1373823382

อัปเดต: 4 พ.ย. 2024 @ 2: 45pm

อัปเดต: 4 พ.ย. 2024 @ 12: 34pm

Nothing changed, reuploading same mod.

อัปเดต: 3 พ.ย. 2024 @ 9: 04am

Fixed area damage from HEAT/HEDP and HE/HESH shells not counting as explosive damage.

อัปเดต: 11 ก.ย. 2024 @ 10: 08pm

Fixed Autogun not always working with Covering Fire overwatch.

อัปเดต: 14 ก.พ. 2024 @ 2: 32pm

Fixed bug where Sabot Ammo would counter target's innate Defense and Dodge only at squadsight ranges.

อัปเดต: 23 ส.ค. 2023 @ 11: 24am

Yet another bandaid to the same bug.

อัปเดต: 23 ส.ค. 2023 @ 10: 32am

Additional bandaid fix for the previous bandaid fix.

อัปเดต: 23 ส.ค. 2023 @ 7: 44am

Fix bug that caused SPARKs end up with hundreds of XPads equipped when playing without LWOTC.