Crusader Kings III

Crusader Kings III

No More Gods, Only Man - Rebalance for High Skill Values
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Actualización: 4 MAY a las 5:13 p. m.

The mod is fully compatible with 1.16, so this is just a version number change

Actualización: 2 ABR a las 8:46 a. m.

Added optional setting to disable skill adjustments for AI (i.e., only the player character's skills will be modified)

Actualización: 30 MAR a las 8:39 a. m.

Fixed a bug that caused some characters to have education traits from More Lifestyles when the mod was not installed.

Actualización: 28 MAR a las 11:56 a. m.

Missing localization fixed

Actualización: 25 MAR a las 4:30 p. m.

Added new settings to change the softness of the skill adjustment curve (i.e., change how harsh the adjustment is)

Actualización: 25 MAR a las 2:28 p. m.

Skill adjustment is now triggered by quarterly_playable_pulse and random_yearly_everyone_pulse as well, so playable characters should end up with an update roughly every 2 months (6 months for non-playable).

Actualización: 24 MAR a las 7:47 a. m.

Added more traits

Actualización: 23 MAR a las 11:40 a. m.

Made sure that the player character is always affected (i.e., even if they have the Conqueror trait)
Lowered Prowess threshold for female characters

Actualización: 16 MAR a las 6:34 a. m.

Made conquerors and the Greatest of Khans exempt from skill adjustments to help them fulfill their destinies.

Actualización: 14 MAR a las 1:49 p. m.

Bug fixes (e.g., perks should be properly counted now) and code cleanup