Crusader Kings III

Crusader Kings III

No More Gods, Only Man - Rebalance for High Skill Values
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Uppdatering: 4 maj @ 17:13

The mod is fully compatible with 1.16, so this is just a version number change

Uppdatering: 2 apr @ 8:46

Added optional setting to disable skill adjustments for AI (i.e., only the player character's skills will be modified)

Uppdatering: 30 mar @ 8:39

Fixed a bug that caused some characters to have education traits from More Lifestyles when the mod was not installed.

Uppdatering: 28 mar @ 11:56

Missing localization fixed

Uppdatering: 25 mar @ 16:30

Added new settings to change the softness of the skill adjustment curve (i.e., change how harsh the adjustment is)

Uppdatering: 25 mar @ 14:28

Skill adjustment is now triggered by quarterly_playable_pulse and random_yearly_everyone_pulse as well, so playable characters should end up with an update roughly every 2 months (6 months for non-playable).

Uppdatering: 24 mar @ 7:47

Added more traits

Uppdatering: 23 mar @ 11:40

Made sure that the player character is always affected (i.e., even if they have the Conqueror trait)
Lowered Prowess threshold for female characters

Uppdatering: 16 mar @ 6:34

Made conquerors and the Greatest of Khans exempt from skill adjustments to help them fulfill their destinies.

Uppdatering: 14 mar @ 13:49

Bug fixes (e.g., perks should be properly counted now) and code cleanup