Crusader Kings III

Crusader Kings III

No More Gods, Only Man - Rebalance for High Skill Values
Viser 1–10 av 15 bidrag
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Oppdatering: 4. mai @ 17.13

The mod is fully compatible with 1.16, so this is just a version number change

Oppdatering: 2. apr. @ 8.46

Added optional setting to disable skill adjustments for AI (i.e., only the player character's skills will be modified)

Oppdatering: 30. mars @ 8.39

Fixed a bug that caused some characters to have education traits from More Lifestyles when the mod was not installed.

Oppdatering: 28. mars @ 11.56

Missing localization fixed

Oppdatering: 25. mars @ 16.30

Added new settings to change the softness of the skill adjustment curve (i.e., change how harsh the adjustment is)

Oppdatering: 25. mars @ 14.28

Skill adjustment is now triggered by quarterly_playable_pulse and random_yearly_everyone_pulse as well, so playable characters should end up with an update roughly every 2 months (6 months for non-playable).

Oppdatering: 24. mars @ 7.47

Added more traits

Oppdatering: 23. mars @ 11.40

Made sure that the player character is always affected (i.e., even if they have the Conqueror trait)
Lowered Prowess threshold for female characters

Oppdatering: 16. mars @ 6.34

Made conquerors and the Greatest of Khans exempt from skill adjustments to help them fulfill their destinies.

Oppdatering: 14. mars @ 13.49

Bug fixes (e.g., perks should be properly counted now) and code cleanup