RimWorld

RimWorld

JecsTools [Deprecated]
Ergebnisse 51–60 von 102
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Update: 9. Feb. 2018 um 5:01

1.0.9.0 (2/9/18)
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+ Adds PawnShields from ChJees (Yes, shields in RimWorld whaaaaat)

Update: 5. Feb. 2018 um 7:32

1.0.8.9 (2/6/17)
+Fixed issue with friendly fire false settings ending up to attack friendly fire targets.
+Adds XML options for refunding of cooldowns and points for special failures of abilities.

Update: 27. Jan. 2018 um 9:14

v1.0.8.8 (1-27-18)
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-Added JecsTools.Projectile_Laser and JecsTools.ThingDef_LaserProjectile from Skullywag's old laser systems, with new optons for offsets, cycled multiple lasers, and explosions.

Update: 26. Jan. 2018 um 18:30

No version change (1-27-18)
-Added French translation by Influenza

Update: 20. Jan. 2018 um 4:49

[Auto-generated text]: Update on 1/20/2018 9:49:30 PM.

Update: 8. Jan. 2018 um 7:24

v1.0.8.6, 1-9-18
-HediffComp_DamageSoak now soaks all damages in one setting.

Update: 30. Dez. 2017 um 0:30

v.1.0.8.5 (12/30/17)

Changes:
- HediffComp_DamageSoak now shows all blocked damage after an attack in a single message.
- HediffCompProperties_DamageSoak now allows for specific damage blocking.
- HediffCompProperties_DamageSoak now contains damage exclusion lists.
-HediffComp_Knockback no longer throws errors on downed/dead characters.

Update: 17. Dez. 2017 um 7:21

Forced re-upload just in-case.

Update: 16. Dez. 2017 um 2:43

12/16/17 Update
-Added new CompAnimated for animated characters.

Update: 14. Dez. 2017 um 17:49

12/15/17
-Added additional support to help with Psychology characters