RimWorld
JecsTools [Deprecated]
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Update: 9 feb 2018 om 5:01

1.0.9.0 (2/9/18)
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+ Adds PawnShields from ChJees (Yes, shields in RimWorld whaaaaat)

Update: 5 feb 2018 om 7:32

1.0.8.9 (2/6/17)
+Fixed issue with friendly fire false settings ending up to attack friendly fire targets.
+Adds XML options for refunding of cooldowns and points for special failures of abilities.

Update: 27 jan 2018 om 9:14

v1.0.8.8 (1-27-18)
==============
-Added JecsTools.Projectile_Laser and JecsTools.ThingDef_LaserProjectile from Skullywag's old laser systems, with new optons for offsets, cycled multiple lasers, and explosions.

Update: 26 jan 2018 om 18:30

No version change (1-27-18)
-Added French translation by Influenza

Update: 20 jan 2018 om 4:49

[Auto-generated text]: Update on 1/20/2018 9:49:30 PM.

Update: 8 jan 2018 om 7:24

v1.0.8.6, 1-9-18
-HediffComp_DamageSoak now soaks all damages in one setting.

Update: 30 dec 2017 om 0:30

v.1.0.8.5 (12/30/17)

Changes:
- HediffComp_DamageSoak now shows all blocked damage after an attack in a single message.
- HediffCompProperties_DamageSoak now allows for specific damage blocking.
- HediffCompProperties_DamageSoak now contains damage exclusion lists.
-HediffComp_Knockback no longer throws errors on downed/dead characters.

Update: 17 dec 2017 om 7:21

Forced re-upload just in-case.

Update: 16 dec 2017 om 2:43

12/16/17 Update
-Added new CompAnimated for animated characters.

Update: 14 dec 2017 om 17:49

12/15/17
-Added additional support to help with Psychology characters