RimWorld
JecsTools [Deprecated]
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更新:2018 年 2 月 9 日 @ 上午 5:01

1.0.9.0 (2/9/18)
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+ Adds PawnShields from ChJees (Yes, shields in RimWorld whaaaaat)

更新:2018 年 2 月 5 日 @ 上午 7:32

1.0.8.9 (2/6/17)
+Fixed issue with friendly fire false settings ending up to attack friendly fire targets.
+Adds XML options for refunding of cooldowns and points for special failures of abilities.

更新:2018 年 1 月 27 日 @ 上午 9:14

v1.0.8.8 (1-27-18)
==============
-Added JecsTools.Projectile_Laser and JecsTools.ThingDef_LaserProjectile from Skullywag's old laser systems, with new optons for offsets, cycled multiple lasers, and explosions.

更新:2018 年 1 月 26 日 @ 下午 6:30

No version change (1-27-18)
-Added French translation by Influenza

更新:2018 年 1 月 20 日 @ 上午 4:49

[Auto-generated text]: Update on 1/20/2018 9:49:30 PM.

更新:2018 年 1 月 8 日 @ 上午 7:24

v1.0.8.6, 1-9-18
-HediffComp_DamageSoak now soaks all damages in one setting.

更新:2017 年 12 月 30 日 @ 上午 12:30

v.1.0.8.5 (12/30/17)

Changes:
- HediffComp_DamageSoak now shows all blocked damage after an attack in a single message.
- HediffCompProperties_DamageSoak now allows for specific damage blocking.
- HediffCompProperties_DamageSoak now contains damage exclusion lists.
-HediffComp_Knockback no longer throws errors on downed/dead characters.

更新:2017 年 12 月 17 日 @ 上午 7:21

Forced re-upload just in-case.

更新:2017 年 12 月 16 日 @ 上午 2:43

12/16/17 Update
-Added new CompAnimated for animated characters.

更新:2017 年 12 月 14 日 @ 下午 5:49

12/15/17
-Added additional support to help with Psychology characters