RimWorld
JecsTools [Deprecated]
Menampilkan51-60 dari 102 kiriman
< 1 ... 4  5  6  7  8 ... 11 >
Pembaruan: 9 Feb 2018 @ 5:01am

1.0.9.0 (2/9/18)
=============
+ Adds PawnShields from ChJees (Yes, shields in RimWorld whaaaaat)

Pembaruan: 5 Feb 2018 @ 7:32am

1.0.8.9 (2/6/17)
+Fixed issue with friendly fire false settings ending up to attack friendly fire targets.
+Adds XML options for refunding of cooldowns and points for special failures of abilities.

Pembaruan: 27 Jan 2018 @ 9:14am

v1.0.8.8 (1-27-18)
==============
-Added JecsTools.Projectile_Laser and JecsTools.ThingDef_LaserProjectile from Skullywag's old laser systems, with new optons for offsets, cycled multiple lasers, and explosions.

Pembaruan: 26 Jan 2018 @ 6:30pm

No version change (1-27-18)
-Added French translation by Influenza

Pembaruan: 20 Jan 2018 @ 4:49am

[Auto-generated text]: Update on 1/20/2018 9:49:30 PM.

Pembaruan: 8 Jan 2018 @ 7:24am

v1.0.8.6, 1-9-18
-HediffComp_DamageSoak now soaks all damages in one setting.

Pembaruan: 30 Des 2017 @ 12:30am

v.1.0.8.5 (12/30/17)

Changes:
- HediffComp_DamageSoak now shows all blocked damage after an attack in a single message.
- HediffCompProperties_DamageSoak now allows for specific damage blocking.
- HediffCompProperties_DamageSoak now contains damage exclusion lists.
-HediffComp_Knockback no longer throws errors on downed/dead characters.

Pembaruan: 17 Des 2017 @ 7:21am

Forced re-upload just in-case.

Pembaruan: 16 Des 2017 @ 2:43am

12/16/17 Update
-Added new CompAnimated for animated characters.

Pembaruan: 14 Des 2017 @ 5:49pm

12/15/17
-Added additional support to help with Psychology characters