Space Engineers

Space Engineers

WeaponCore - 2.5
Zobrazeno 1–10 z 160 položek
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Aktualizace: 7. čvc. v 18.48

Aktualizace: 2. čvc. v 12.41

- Added support for Nerd's shield framework

Aktualizace: 2. čvc. v 7.10

- Exposed shoot on and shoot off actions that WC was adding, then hiding

Aktualizace: 26. čvn. v 17.19

- Updated LOS checks for possible projectile targets to use the weapon scope, similar to block/grid targets

Aktualizace: 25. čvn. v 15.36

Aktualizace: 24. čvn. v 16.19

Aktualizace: 22. čvn. v 23.43

- Fixed a lack of LOS to valid nearby targets preventing weapons from firing in direct Control or Test Mode

Aktualizace: 22. čvn. v 13.44

- Updated hit particle options:`DisableCameraCulling` now correctly lets you start draws for offscreen particles, best used for large special effects
- Updated hit particle options: You can add the `MaxDistance` field to the `Options` of your particle to set a further max draw distance. No need for a Structure or Coreparts update
- Existing hit particle behaviors are preserved (draws within 600m and on screen will occur)
- Fixed "No LOS" appearing for weapons that ignore LOS

Aktualizace: 13. čvn. v 10.31

- Fixed weapon list names sometimes being blank for AI Offensive Block
- Fixed CTC display of controlled weapons, including updates for loss of rotors/hinges or changing them

Aktualizace: 11. čvn. v 19.27

- Improved UI to hide terminal controls/hotbar actions that may not apply to weapons (like point defense that can only ever target projectiles)