Garry's Mod

Garry's Mod

iNPC - Artifical Intelligence Module (Improved NPC AI)
Zobrazuje se 1–10 z 57 položek
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Aktualizace: 24. úno. 2024 v 10.07

Bugfixes and optimizations

Aktualizace: 9. říj. 2020 v 16.18

v2.1.18

Increase random strafing chance - NPCs should move around more in battle.

Aktualizace: 27. srp. 2020 v 1.18

v2.1.17

Remove returning a value from friendly fire hook.

Aktualizace: 24. srp. 2020 v 13.57

v2.1.16

Forcing player factions changes factions immediately, instead of on respawn.

Changing faction convars reports faction changes to players.

Aktualizace: 24. srp. 2020 v 5.42

v2.1.15

NPCs reload when they are idle/patrolling, if they need to.

Aktualizace: 24. srp. 2020 v 4.58

v2.1.14

Update frenzy logic - instead of resetting to 0 after enemy gets far away, use new mechanics:
Build frenzy when attacking
Quickly lose frenzy when not attacking

Aktualizace: 24. srp. 2020 v 4.29

v2.1.13

Remove extra buffer distance from enemy before frenzy speed bonus resets.

Aktualizace: 24. srp. 2020 v 4.22

v2.1.12

Limit frenzy speeds to reasonable values so that NPCs don't start attacking unrealistically fast.

Update Fast Zombie AI so that they are less glitchy.

Aktualizace: 23. srp. 2020 v 19.43

v2.1.11

Update Combine soldier scripts.

Aktualizace: 23. srp. 2020 v 19.38

v2.1.10

Fix Combine Soldiers getting stuck switching between schedules.