Space Engineers

Space Engineers

WeaponCore - 2.5
160 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 24 May @ 16:47

Güncelleme: 17 May @ 23:05

Güncelleme: 13 May @ 11:47

- QC pass on hotbar actions/terminal controls, aligned CTC and hotbar to current weapon terminal order
- Added CanTargetSubmerged option to weapons, now they'll no longer rely on having an ammo that ignores water to aim at submerged things if used

Güncelleme: 9 May @ 16:11

- Unused code cleanup
- ModAPI hooks for Aristeas' EM/radar mod

Güncelleme: 6 May @ 11:40

- Gatling sound file fix (proper hz rate, thanks Consty!)

Güncelleme: 6 May @ 8:40

- Fix NRE in initialhitcheck

Güncelleme: 6 May @ 6:41

- Reverted CTC optimization, will now lead for weapons using smarts (needed for some guns, was eliminated to save on processing and subpart movements but oh well)

Güncelleme: 2 May @ 7:40

- Bugfixes for new shield particle orientation
- Added PBApi method "GetAmmoCount" to see how much ammo a weapon has internally

Güncelleme: 1 May @ 13:52

Güncelleme: 1 May @ 11:40